Valve Is Working on Another Extension to Help in Direct3D-over-Vulkan
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Re: Valve Is Working on Another Extension to Help in Direct3D-over-Vulkan
#2Re: Valve Is Working on Another Extension to Help in Direct3D-over-Vulkan
#3Valve is doing god’s work when it comes to Linux gaming. I have played over 40 hours of GTA V without many troubles. The game looks great and performs great. So glad I could get rid of my windows install.
Re: Valve Is Working on Another Extension to Help in Direct3D-over-Vulkan
#4Valve is doing god’s work when it comes to Linux gaming. I have played over 40 hours of GTA V without many troubles. The game looks great and performs great. So glad I could get rid of my windows install.
Re: Valve Is Working on Another Extension to Help in Direct3D-over-Vulkan
#5Valve is doing god’s work when it comes to Linux gaming. I have played over 40 hours of GTA V without many troubles. The game looks great and performs great. So glad I could get rid of my windows install.
I've had the same experience with Doom (2016). The most irritating thing was the reduced input latency on Linux, which threw me off for the first few hours. After getting used to it I only boot to Windows for UWP games.
Re: Valve Is Working on Another Extension to Help in Direct3D-over-Vulkan
#6Earlier quoted context omitted.
I've had the same experience with Doom (2016). The most irritating thing was the reduced input latency on Linux, which threw me off for the first few hours. After getting used to it I only boot to Windows for UWP games.
Low input latency irritates you? That's a new one.
It threw them off for the first few hours, as written. Doesn't mean that low latency in general irritates them, just that they weren't used to it at first.
Re: Valve Is Working on Another Extension to Help in Direct3D-over-Vulkan
#7Earlier quoted context omitted.
Low input latency irritates you? That's a new one.
"Be kind. Don't be snarky. Have curious conversation" It threw them off for the first few hours, as written. Doesn't mean that low latency in general irritates them, just that they weren't used to it at first.
Re: Valve Is Working on Another Extension to Help in Direct3D-over-Vulkan
#8Re: Valve Is Working on Another Extension to Help in Direct3D-over-Vulkan
#9Earlier quoted context omitted.
"Be kind. Don't be snarky. Have curious conversation" It threw them off for the first few hours, as written. Doesn't mean that low latency in general irritates them, just that they weren't used to it at first.
I have to agree with yakubin, though, and don't think it was a snarky comment. He just pointed out that it was an odd complaint. Gamers go at great length to reduce input lag on Windows.
I'm a gamer myself. Upgrading my display makes me slightly off-game myself, until I get used to the new one. Same when getting a new car, where the brakes are way more sensitive than on a old car. Doesn't mean I don't like the brakes to be more sensitive, just means I'm not used to it.
And yes, the first few weeks of sensitive brakes are irritating, just touch the pedal and the car grinds quickly to a full halt. But now I do like it better compared to when you fully press down the pedal and the car slowly stops.
Re: Valve Is Working on Another Extension to Help in Direct3D-over-Vulkan
#10Earlier quoted context omitted.
I've had the same experience with Doom (2016). The most irritating thing was the reduced input latency on Linux, which threw me off for the first few hours. After getting used to it I only boot to Windows for UWP games.
Low input latency irritates you? That's a new one.