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Valve Is Working on Another Extension to Help in Direct3D-over-Vulkan

phoronix.com

11–20 of 308 posts

Re: Valve Is Working on Another Extension to Help in Direct3D-over-Vulkan

#11

Valve is doing god’s work when it comes to Linux gaming. I have played over 40 hours of GTA V without many troubles. The game looks great and performs great. So glad I could get rid of my windows install.

If I remember correctly, Valve started doing this some time ago as an "insurance policy", when Microsoft spoke about locking down Windows (before they introduced Windows Store).

It is amazing to see how far Linux gaming has come since then. 10 years ago almost none of the big games worked, 5 years ago lots of games worked after fiddling with wine config, and now most of the games I have tried work out of the box after enabling Proton.

Imagine what will come in the next 5 to 10 years.

Re: Valve Is Working on Another Extension to Help in Direct3D-over-Vulkan

#13

I have a huge (already downloaded) library on Steam Windows. Does anyone know how to "share" the game resources so that the Linux version only download the executable/runner?

I haven't tried this myself, but you might be able to add the existing directory to Steam on the Linux side and Steam might be smart enough to download exactly what it needs, since all the assets are already present.

Re: Valve Is Working on Another Extension to Help in Direct3D-over-Vulkan

#16

I have a huge (already downloaded) library on Steam Windows. Does anyone know how to "share" the game resources so that the Linux version only download the executable/runner?

if you can mount the Windows partition under Linux (ntfs) you may be able to link your Steam Library under the Steam Linux client, but you have to know that some compatibility issues will arise with non-Linux partitions.

Re: Valve Is Working on Another Extension to Help in Direct3D-over-Vulkan

#17
post #16

I have a huge (already downloaded) library on Steam Windows. Does anyone know how to "share" the game resources so that the Linux version only download the executable/runner?

if you can mount the Windows partition under Linux (ntfs) you may be able to link your Steam Library under the Steam Linux client, but you have to know that some compatibility issues will arise with non-Linux partitions.

Note that as the character ':' is reserved in NTFS, Proton cannot create its wineprefix in the NTFS steamapps/compatdata directory. To solve this, you need to symlink that folder to a filesystem that support filename with the character ':', such as ext4. More info here:

https://github.com/ValveSoftware/Proton/wiki/Using-a-NTFS-di...

https://github.com/ValveSoftware/Proton/issues/82#issuecomme...

Windows and Linux can share steamapps directory though, I've tried this by installing my games to an external SSD with NTFS filesystem and I can play the games under Proton on my PC and Windows at another PC. I'm not sure whether this will work for games that have native Linux version though

Re: Valve Is Working on Another Extension to Help in Direct3D-over-Vulkan

#18

I have a huge (already downloaded) library on Steam Windows. Does anyone know how to "share" the game resources so that the Linux version only download the executable/runner?

At least on Windows you can add an existing steamapps directory on the download settings page. If you can add custom library locations on Linux, I'd probably try making a copy of my Windows steamapp library, adding that directory in the Linux client and running repair for all individual games. That will at least save you from having to download everything.

Re: Valve Is Working on Another Extension to Help in Direct3D-over-Vulkan

#19
post #11

Valve is doing god’s work when it comes to Linux gaming. I have played over 40 hours of GTA V without many troubles. The game looks great and performs great. So glad I could get rid of my windows install.

If I remember correctly, Valve started doing this some time ago as an "insurance policy", when Microsoft spoke about locking down Windows (before they introduced Windows Store). It is amazing to see how far Linux gaming has come since then. 10 years ago almost none of the big games worked, 5 years ago lots of games worked after fiddling with wine config, and now most of the games I have tried work out of the box afte…

Call me optimistic, but I imagine a larger amount of "most" work out of the box by then.
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