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Ask HN: Working in a VR Headset?

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191–200 of 257 posts

Re: Ask HN: Working in a VR Headset?

#191

Earlier quoted context omitted.

I started to use my Quest Pro with my MacBook when I am on the go and it’s pretty awesome if the alternative is a laptop screen! But it’s also not yet perfect I haven’t tried it in wired mode but wireless has a bit of latency (which is fine for coding and other productivity stuff but not workable for games for example) It’s really nice that it’s easy to switch between pass through to see your environment and VR mode…

Can you share a pointer to setup information for this? I bought a Meta Quest Pro a little while ago (my first VR headset) and really have no idea what I'm doing with it yet.

Nothing special…I just use horizon workrooms

Instructions https://www.meta.com/help/quest/articles/horizon/getting-sta...

There is similar apps from third parties too but I haven’t tried those yet

Re: Ask HN: Working in a VR Headset?

#192
post #44

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Windows has "alt+tab"?

Are multiple desktops well supported on Windows now? It's been a while since I've explored it.

Win+ctrl+left/right arrow to switch between desktop. You may need to add a new desktop through the Task View app first though. Works in Win 10 and 11.

Re: Ask HN: Working in a VR Headset?

#193

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The Nreal Air looks cool, but it only offers a 46 degree FoV[1]. That's less than half the FOV of the Quest 2, which makes it hard to see all of your windows/workspace. (To be fair: the tradeoff is excellent PPD within its narrow FOV). [1] https://www.nreal.ai/specs/

(I'm trying a pair out. They are on Amazon for $379 and extended returns during Christmas...) It feels like a wall height screen about 8-10 feet in front of you. Perhaps a little bigger would be good, but it isn't that too small. The resolution of 1920x1080 is ok. I wish it was higher. And it doesn't support AR monitors (the 1920x1080 in the glasses a mirror of the iPad - except for blink .. - the demos for android a…

I would highly recommend buying a Samsung S10E second hand off of ebay or something for $100 and using that. Once you've used Dex and Nebula with a bluetooth mouse and keyboard it will all click. It's incredible.

Re: Ask HN: Working in a VR Headset?

#194

I’ve seen people use the Nreal Air AR Glasses Currently sold out. But I’d be interested to hear how these work for programming.

If you're using it with a supported Android phone it is incredible The Nreal Air is easily the best/most fun thing I've bought all year.

Re: Ask HN: Working in a VR Headset?

#195
post #121
post #13

You can comfortably work in VR, but the trick is that you can't use any of the headsets as is. There are upgrades that you really need: A better head strap, ideally one with an adjustment knob at the back to easily loosen and tighten the headset. Also one with an extra battery that both gives you longer unplugged time but more importantly balances the headset front to back. And a better headset/face interface. You ca…

Can you recommend one of these great products that won’t transmit my activity and usage off my device? Fortunately monitor manufacturers haven’t figured out that trick yet and I don’t want a privacy regression from my non-virtual monitor setup. Everything I have found in VR land assumes internet connectivity, demands a login/PII, and transmits data back to the mothership against my will.

https://simulavr.com

Re: Ask HN: Working in a VR Headset?

#196
post #137

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The 4% of us with Aphantasia can't do that at all. I need all the relevant windows open and readable for me to work. I tried VR but found the resolution lacking.

Thank you for this comment! I never made the connection between my Aphantasia and my seven monitor setup!

Seven?! Do you work at a Mission Control Center? : - ) I'd love to see your setup.

Re: Ask HN: Working in a VR Headset?

#197
post #91

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Simula looks like it’s pre-order only, do you know if they have actually shipped units? I couldn’t tel if the preorder is for their first device or an iteration, it looked like their first serious foray.

Its still in development, nothing shipped yet! Meta lifted its ban on this, they will be able to ship! Also, has mucch better pixel density than quest headsets, even quest pro. Will be a bliss to read on. But provably no propper head tracking

> But provably no propper head tracking

They are supposed to include 6DOF positional tracking. Do you mean it's not "proper" because it's inside-out tracking?

Re: Ask HN: Working in a VR Headset?

#198
post #17

> I am comfortable with at least two 27" monitors. I embraced a single-monitor workflow early in my career after experimenting and finding that having multiple monitors often makes me less productive than just switching workspaces with ⌘+tab. Now it's extended to a single-laptop workflow that's given me incredible flexibility to travel and move around the office. When do people really need multiple monitors? My only…

I have been experimenting with multiple monitor setups for some time, using 2 - 6 monitors. Currently I have 5.

I like having Email+IM on a vertical monitor on the side. If someone contacts me, I always have this communication screen, and I can respond to people without forgetting what I was working on. On my laptop, I press Cmd-Tab and everything is gone.

I also like having a second monitor above my main monitor just for source control. It's always there, so I can review changes while leaving the source files I was working on visible on my main monitor.

I also work a lot with VMs, and seing them all at the same time makes it easier to work with them.

It's much easier if you can lay out your work on a big area, and when every task has its own designated place.

I also work a lot on a single laptop when I'm not at the office, and I feel way less productive. I spend way more time trying to remember what I wanted to do, because stuff always disappears when I press Cmd-Tab.

Re: Ask HN: Working in a VR Headset?

#199
post #30
post #24

Earlier quoted context omitted.

It looks like they put extra effort into making the Meta Quest Pro comfortable. Do you think those straps would need replacing? If so, do such straps already exist?

From the pictures is does look like they integrated some of the most common upgrades, but I haven't seen one in person yet, so I can't say for sure. But I can see they sell an upgraded facial interface that is billed as "full light blocking", which usually means thicker and softer, so they probably at least have that accessory. I doubt any other accessories exist yet, since it's too new and not a big enough market.

Yeah it's integrated. You can't change it. Even if you break the strap apparently which is a bit worrying considering the elite strap for the quest 2 tends to snap.

Re: Ask HN: Working in a VR Headset?

#200
I’ve been thinking about this lately (as are many people, I’d imagine, with all the Metaverse hoopla) and I think the adoption line for VR is text resolution. Once a headset is in play that can match out of headset text resolution, rapid adoption, tooling, etc. will follow.

Something I’ve been thinking about is tooling, though. Like if I had a browser and file storage in an environment with infinitely scalable windows/resolution I could do a lot of my work.

It’s hard to wrap my head around. Like an OS running in an OS. The answer can’t be just a horrific amount of manual labor porting a bunch of open source utilities over to some new VR based OS, right? I need to be able to connect my headset to my computer and use my existing tools in a VR environment. It’s almost like emulation. Unless Microsoft and Apple make VR compatible OS’s?

Step 1: Headset tech that doesn’t require horrific vendor lock-in (looking at you, metabook)

Step 2: Highly interactive, scalable browser (too many apps are Electron for it to be anything else)

I think with those two things I could migrate a lot of my work. Then you’d need to start fleshing it out. Creating your own little space, figuring out the tech to use your other tools in VR, creating VR focused Linux distro’s, self-hosting instances of your little corner of this new universe, giant statues of Neal Stephenson reciting passages from Snow Crash like scripture…

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