Earlier quoted context omitted.
> how did you work out that the amount apple gets paid (30%) is the "correct" amount? The only way to find out is via competition. But due to the monopolistic powers of apple, there cannot be competition on their platform. Thus, we do not know the true cost of maintaining this platform - only that apple is able to maintain it with at least 30%. 30% is industry standard. > nobody is forcing you to use the third party…
Nobody is going to not put their app on the apple app store. Look at steam for example. Almost every game on steam can be purchased somewhere else, like icth.io or the game's website. 30% is industry standard among monopolistic players (Google play store, Apple app store, Steam). There are many other storefronts that take less of a cut, and don't require IAP to go through a specific payment system that the platform a…
Certainly false - just like with streaming video, platforms will pay for exclusives from popular developers to force users to visit their stores.