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GOG: Linux "the next major frontier" for gaming as it works on a native client

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161–170 of 421 posts

Re: GOG: Linux "the next major frontier" for gaming as it works on a native client

#161

>Competitive Salary – We ensure fair and attractive compensation that reflects your skills and experience: 18 000 - 27 000 PLN/month I know it's eastern Europe but that's $5000-7500 a month, barely $90k a year. It sounds like a solo job too so a lot of responsibility for this salary.

> $90k a year. $90K a year goes much further in most of Europe barring the centres of the biggest cities—let alone eastern Europe—than it does in the US. NYC and Bay Area salaries are outrageously inflated, with much of the take-home being funnelled into four/five digit rents or mortgages for houses built out of matchsticks, car loans, health insurance payments, and more. None of this is necessary or costs as much in…

> $90K a year goes much further in most of Europe barring the centres of the biggest cities […] NYC and Bay Area salaries are outrageously inflated.

Apples to oranges.

Re: GOG: Linux "the next major frontier" for gaming as it works on a native client

#162
post #49
post #14

I'm very hopeful that Linux gaming will save the open PC desktop despite big tech is coming to destroy it. Or at least keep PCs alive for another decade. Gamers are still a huge factor as hardware customers. GOG creating a Linux launcher and Steam Box with SteamOS coming out soon should benefit PC users in general not just gamers since Microslop sees Windows like a social experiment where they can test AI on unsuspec…

Steam developing proton was what made it possible for me to change fully. No dual boot or anything needed. It's great. Funnily I also run GoG games through steam proton.. But looking forward to the GoG client working!

Steam with Proton is simply incredible.

And now it doesn't even split games in "Linux" vs "Windows"; it simply assumes all games run on Linux. And they mostly do! Though to be fair I had to tweak a couple to make them run, and Space Marine II absolutely refuses to play past the cutscene, but most other games "just work".

Re: GOG: Linux "the next major frontier" for gaming as it works on a native client

#163

Earlier quoted context omitted.

Like it or not, a lot of people love a virtualization of their library. So the option is nice. I like GOG's launcher because 1) it's open source and 2) it can show other gamijg libraries thanks to fan maintained plugins. Those aspects give me a sense that the goal here (outside of to lower the friction into GOG's store) is indeed to serve the user And if that changes, it's easy to take my ball and go home. GOG trying…

Going to a website's hardly massive friction is it ? I've got tens of games through GoG and it's always my first port of call if I want a game. Because it keeps out of the way. If it's got value to people, fair enough, it's got value to people. That's just my opinion. All I want you to do is sell me games. But we all know about enshittification and MBAs trying to round the wagons.

Having savegames online is nice. Being able to just download the game without the launcher is massive, though.

Re: GOG: Linux "the next major frontier" for gaming as it works on a native client

#164
post #35

A lot of hate in the comments, I think it's great that companies are in a position where they think it makes sense financially to support Linux as a target platform.

They're just trying to ride the wave of Valve's deck (and they will fail). The fact is that, since I bought the Steam Deck, I bought less from GOG and more from Valve. And this won't change a thing: it doesn't matter if they make a Linux-native frontend to the horrible GOG Galaxy. I just want my games to launch as seamlessly as they do from Valve's UI, not yet another launcher that I have to launch on top of Valve's…

GOG supported Linux from before Galaxy.

I don't use Galaxy at all. My GOG games work on Linux. It's a good company.

Re: GOG: Linux "the next major frontier" for gaming as it works on a native client

#165
post #154
post #105

Earlier quoted context omitted.

GNU/Linux gamers are always decrying GOG, saying they won't buy stuff from them because Galaxy doesn't run on GNU/Linux, now we're getting people saying GOG porting Galaxy to GNU/Linux is bad!? By Taranis, GOG just can't get a break, can they?

How is GNU/Linux different from Linux?

Android/Linux also exists.

Re: GOG: Linux "the next major frontier" for gaming as it works on a native client

#166
post #154
post #105

Earlier quoted context omitted.

GNU/Linux gamers are always decrying GOG, saying they won't buy stuff from them because Galaxy doesn't run on GNU/Linux, now we're getting people saying GOG porting Galaxy to GNU/Linux is bad!? By Taranis, GOG just can't get a break, can they?

How is GNU/Linux different from Linux?

It is the same thing, just emphasizing that the OS is more than the kernel, and than the userland comes from the GNU project.

The latter had been designed to be a full OS but didn't have a functional kernel when Linux was released, and Torvalds adopted the GNU userland for his project.

See https://en.wikipedia.org/wiki/GNU_Hurd

Re: GOG: Linux "the next major frontier" for gaming as it works on a native client

#168
post #14

I'm very hopeful that Linux gaming will save the open PC desktop despite big tech is coming to destroy it. Or at least keep PCs alive for another decade. Gamers are still a huge factor as hardware customers. GOG creating a Linux launcher and Steam Box with SteamOS coming out soon should benefit PC users in general not just gamers since Microslop sees Windows like a social experiment where they can test AI on unsuspec…

Most gamers don't give a shit about openness. A much more likely outcome is "big tech" following the numbers and slowly making Linux unusable by using EEE or any other tactic under the pretense of usefulness.

The pretense is security, PC software attestation is already in the workings: https://news.ycombinator.com/item?id=46784572

Re: GOG: Linux "the next major frontier" for gaming as it works on a native client

#170

Earlier quoted context omitted.

Gamers generally game on PC because they like building their system. Otherwise they would use a PS5 Pro or whatever. The PC is an “open” platform in that you can buy and choose your own hardware. Intel vs AMD vs Nvidia, Seagate vs Western Digital, etc…. Using open software isn’t really more than a few steps from that. Being able to pick how your system works and customizing it to your liking is basically the software…

Many game mods and community maps, etc. are only available on PC. You can play the vanilla version on console, but not the mods you watch Twitch streamers playing. So, it's not b/c they like building PCs, it's because they want to play the mods with their friends. I am speaking as an old gamer. I no longer play.

I would not worry too much about the mod community! They are the one persistant group of people who will hack the software to their liking. Yes you can't play full FiveM GTA V right now, but it will get there eventually. There is nothing technical that is limiting the mods from working on Proton, just time from some annoyed mod dev that has had enough with windows, and it will be migrated over.
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