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Ubisoft's FOR HONOR will block SteamOS / Linux players starting September 10

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141–150 of 165 posts

Re: Ubisoft's FOR HONOR will block SteamOS / Linux players starting September 10

#141

Earlier quoted context omitted.

EAC is functionally useless on Linux and can be defeated by anyone with the ability to sudo or to boot a modified operating system. Steam Linux does not supported sealed/signed boot with secure attestation, and supporting 1% market share options that do (if any) is unrealistic for developers, so it’s perfectly sensible for PvP multiplayer games to ban Linux users. Not out of malice or disrespect but out of simple tec…

> Steam Linux does not supported sealed/signed boot with secure attestation Even if it did, you wouldn't stop DMA cheaters from hacking the game. This is the slippery slope we see on Windows with Ring 0 anticheat being defeated with spoofed PCI hardware.

[dead]

Re: Ubisoft's FOR HONOR will block SteamOS / Linux players starting September 10

#142
post #120

Earlier quoted context omitted.

When the company running the store sells three hardware products where they say "ignore that, it'll work on our OS" they need to take responsibility.

the amount of hand-holding people seem to want is actually blowing my mind. the developer says it is windows only. a 3rd party, not the developer, says the game can work on non-windows. who should you believe? a real mystery. maybe the kids arent alright

But the people saying "it'll run fine" are also the people running the store and ultimately responsible for refunds in this situation.

So you expect them to deny refunds and then say "hey you shouldn't have believed us"?

Re: Ubisoft's FOR HONOR will block SteamOS / Linux players starting September 10

#143

Earlier quoted context omitted.

> Steam Linux does not supported sealed/signed boot with secure attestation Even if it did, you wouldn't stop DMA cheaters from hacking the game. This is the slippery slope we see on Windows with Ring 0 anticheat being defeated with spoofed PCI hardware.

[dead]

Opposing that logic, we should only support 1 or 2 GPUs (just like consoles) and lock down Windows to run nothing but games. Then the problem will actually be solved, like on PS5 and XBox!

Really, "stopping cheaters" is a slippery slope and it's worth pointing out that cheaters persist (on both OSes) regardless. Some measures have a negligible impact on the OS, others are a dealbreaker that would cause people to abandon the platform. In an age of realtime AI inference and sub-milisecond computer vision, all peripherals and apps are suspect. There are people cheating with unblockable methods right now, and those people will continue to exist for as long as Windows supports any degree of third-party software or hardware.

Re: Ubisoft's FOR HONOR will block SteamOS / Linux players starting September 10

#144
post #64

The fact that the top comment is joking about how this juggernaut of a game is some unknown nobody is part of the problem

After not supporting Ubsoft for years, I have no clue how popular or even which games they produce. This was my first time ever hearing about this game. Steams allows for blocking content from publishers and studios.

Ditched them once they required you to use their own launcher. Years before completely replacing Windows with Linux.

Ubisoft is dead to me so why should I retain useless knowledge?

Re: Ubisoft's FOR HONOR will block SteamOS / Linux players starting September 10

#145
post #56

I wonder how Valve will decide to handle the incoming wave of refund requests from well outside the normal 2h playtime window. Looking at the Steam page for this game, there's a "year 10 roadmap" post.

It is advertised as a Windows only game so I doubt they'll honor them, but we'll see.

Valve has in the past given refunds for something that was changed to deliberately no longer work on certain systems. Given that this involves their own hardware devices in this case they're likely to do so here.

Re: Ubisoft's FOR HONOR will block SteamOS / Linux players starting September 10

#147

Earlier quoted context omitted.

> I live in a country with good consumer protection laws. I wish the rest of the world would catch up. What country allows people to return products made years ago simply because they no longer want them? I might have an idea there. My EU country allows only 14 days to return things for no reason. And also yes, it matters what product promises. Otherwise I can buy the game when some cheat works and when cheat stops w…

> What country allows people to return products made years ago simply because they no longer want them? None that I know of. This is a mischaracterisation of what I wrote. > And also yes, it matters what product promises. Otherwise I can buy the game when some cheat works and when cheat stops working (due to anticheat improvement) demand refund, because it worked one way before, and now it doesn't. Broken product, ch…

[deleted]

Re: Ubisoft's FOR HONOR will block SteamOS / Linux players starting September 10

#148

Earlier quoted context omitted.

That’s nice, but 99% of cheaters (pre-Win11, anyways) were software-only because the software is $0 with free same-day delivery. Turning off the spigot of pure-software cheating almost entirely empties today’s cesspool, which is partly why Windows 11 requires an TPM, and it won’t refill rapidly due to the simple obstacles of hardware product businesses. I know that Nvidia’s been implementing attestation for the PCI l…

You're conceding my exact point back to me. Linux-compatible anticheat uses many of the same pre-TPM measures that Windows 10 used to combat software cheating, and prevents the 95% majority of software hacks and process injection. The remaining minority of cheaters cannot be stopped on Linux any easier than you can stop them on Windows. Both OSes have escape hatches that cannot be easily closed. Which is why I said,…

Prediction duly recorded. I sure hope you’re right, but I’m too cynical after decades of ‘ignoring attestation makes the underlying problem go away’ from my Linux peers to consider a positive outcome likely.

Re: Ubisoft's FOR HONOR will block SteamOS / Linux players starting September 10

#149
post #133

Earlier quoted context omitted.

That’s nice, but 99% of cheaters (pre-Win11, anyways) were software-only because the software is $0 with free same-day delivery. Turning off the spigot of pure-software cheating almost entirely empties today’s cesspool, which is partly why Windows 11 requires an TPM, and it won’t refill rapidly due to the simple obstacles of hardware product businesses. I know that Nvidia’s been implementing attestation for the PCI l…

Now I'm wondering if launching windows through a VM would allow me to play those games.

It does; I play games backed by Easy Anti Cheat on a VM Windows running on Nix. It does require fiddling with the settings to make it look like you’re not in a VM, but completely doable.

Re: Ubisoft's FOR HONOR will block SteamOS / Linux players starting September 10

#150

Client-side anti-cheat is a band-aid that will always punish legit players and merely hinder cheaters. 'The client cannot be trusted' applies to simple HTTP exchanges as well as to game state. Of course, if the server has to track and validate everything, it would cost more to operate game servers....

This is a solved problem with dedicated servers and a proper community. They're just trying to sell you One Faceless Corp Server because it makes them more money, even though it is less efficient because of scaling problems and also you have less control.

This is "It works better in the app" applied to gaming services.

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