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Half-Life 2: 20th Anniversary Update

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141–150 of 277 posts

Re: Half-Life 2: 20th Anniversary Update

#141

Earlier quoted context omitted.

For a while their stated reason was that they felt they couldn’t live up to the hype and the gaming community was too toxic and would have crucified them for it. True or not, I can see why they’d think that. However it’s also worth noting that they were spending that time on other projects making them likely even more money. HL3 isn’t going to have live service or esports applications that make money like their other…

Gabe owns yachts worth a billion dollars. I'm sure the others are doing just fine as well. https://luxurylaunches.com/transport/gabe-newell-luxury-yach...

Holy hell, he spends hundreds of millions per year just maintaining that fleet.

Re: Half-Life 2: 20th Anniversary Update

#142
post #6

20-25 years ago a handful of companies had a weird hold on me. I’d jump on anything Google made back then. Blizzard could sell me any game they came up with. If it was from Blizzard, it was gonna be great. Lost all of it obviously. Not a single company has my loyalty anymore. Except if valve were to release a mystery black box with faint lambda symbol on it. I’d pay whatever they asked for it.

Is it possibly because you were much younger back then and thus likely less jaded? I hear of people even back then who for example hated Microsoft with a burning passion, who were already older, even as today their image has been largely rehabilitated among many young devs.

Re: Half-Life 2: 20th Anniversary Update

#143
post #115

Earlier quoted context omitted.

All, or at least most of Valve's games used to run natively on Mac, and now they don't (even on Intel Macs)

Running native or emulated doesn’t really matter if the performance is good enough. Better translation layers are what made the Steam Deck possible.

Good enough doesn't mean optimal, though. Every layer adds a performance penalty and that's how we end up in situations where we have layers and layers of abstraction eventually making all programs slow even on ever increasing hardware.

https://en.wikipedia.org/wiki/Andy_and_Bill's_law

Re: Half-Life 2: 20th Anniversary Update

#144
post #6

20-25 years ago a handful of companies had a weird hold on me. I’d jump on anything Google made back then. Blizzard could sell me any game they came up with. If it was from Blizzard, it was gonna be great. Lost all of it obviously. Not a single company has my loyalty anymore. Except if valve were to release a mystery black box with faint lambda symbol on it. I’d pay whatever they asked for it.

Bethesda is the saddest example.

Re: Half-Life 2: 20th Anniversary Update

#145

Earlier quoted context omitted.

I believe they also said they don't want to do more of the same, they only want to work on something new. Hence why the only new Half-Life anything in 20 years is Alyx - it did something genuinely new. We all want HL3, but other than the story it would probably be fairly stagnant in terms of gameplay - nothing new has really happened in the genre.

I wished they hire the Arkane team that got laid off. Put them to work on a new single player ip and let Victor Antonov add some of his design into it. They dont have to do anything new, just make it good enough, like Titanfall 2.

See the No clip documentary about how they did hire Arkane then backed out:

https://m.youtube.com/watch?v=xMygnmB9Zw8

Re: Half-Life 2: 20th Anniversary Update

#146

Earlier quoted context omitted.

For a while their stated reason was that they felt they couldn’t live up to the hype and the gaming community was too toxic and would have crucified them for it. True or not, I can see why they’d think that. However it’s also worth noting that they were spending that time on other projects making them likely even more money. HL3 isn’t going to have live service or esports applications that make money like their other…

Gabe owns yachts worth a billion dollars. I'm sure the others are doing just fine as well. https://luxurylaunches.com/transport/gabe-newell-luxury-yach...

Damn. I do not understand owning more than one yacht. It's like private planes. Why more than one?

Re: Half-Life 2: 20th Anniversary Update

#147
post #95

I can never understand why they haven't made a HL3. Given that they could literally make approximately 3.88 bajillion dollars from it in 24 hours. I suppose this is the very definition of developer integrity.

For a while their stated reason was that they felt they couldn’t live up to the hype and the gaming community was too toxic and would have crucified them for it. True or not, I can see why they’d think that. However it’s also worth noting that they were spending that time on other projects making them likely even more money. HL3 isn’t going to have live service or esports applications that make money like their other…

According to leaks they tried several times and gave up. Which is strange, it's not like episodes 2 and 3 were revolutionary. They're just more of the same. Alyx too wasn't particularly deep, it's only innovation was showing that narrative action games can work in VR.

Re: Half-Life 2: 20th Anniversary Update

#148

Earlier quoted context omitted.

For a while their stated reason was that they felt they couldn’t live up to the hype and the gaming community was too toxic and would have crucified them for it. True or not, I can see why they’d think that. However it’s also worth noting that they were spending that time on other projects making them likely even more money. HL3 isn’t going to have live service or esports applications that make money like their other…

According to leaks they tried several times and gave up. Which is strange, it's not like episodes 2 and 3 were revolutionary. They're just more of the same. Alyx too wasn't particularly deep, it's only innovation was showing that narrative action games can work in VR.

Alyx is so far beyond any other VR game. It is a masterful accomplishment and a masterpiece in its own right.

Re: Half-Life 2: 20th Anniversary Update

#149

Earlier quoted context omitted.

Gabe owns yachts worth a billion dollars. I'm sure the others are doing just fine as well. https://luxurylaunches.com/transport/gabe-newell-luxury-yach...

Damn. I do not understand owning more than one yacht. It's like private planes. Why more than one?

One needs more than one yacht. Once you've hosted a massive orgy, you need a clean and sanitary retreat to escape to while the first one is worked on by your cleanup crew.

Re: Half-Life 2: 20th Anniversary Update

#150
post #95

I can never understand why they haven't made a HL3. Given that they could literally make approximately 3.88 bajillion dollars from it in 24 hours. I suppose this is the very definition of developer integrity.

Because they live off the misery of others.
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