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How Untitled Goose Game became a real video game

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Re: How Untitled Goose Game became a real video game

#141
post #93

Earlier quoted context omitted.

It nearly got me to purchase something on the Epic Store. Nearly.

I don't understand why people have problem with Epic Store. Isn't this just the competition everyone should want? Steam takes 30 % of your money. Epic takes 12 %. They are competing on cost. Why would that be a problem? Why is that part of capitalism where Steam has near-monopoly on Games okay, but not the part where they have to compete with someone? Why would someone have loyalty to one huge corporation over anothe…

Aside from the Epic Games Store:

I don't mind purchasing games from Steam. I've purchased a game or two on the EA store. I don't know if I purchased anything on the Ubisoft store, but I know it's needed for some of their games. I've purchased games from the Microsoft Store.

I've purchased games from sites like Good old games, Humble Bundle.

I think in practical terms, it's a bit annoying to have different, heavy clients to use to have these different games. It'd be less of a hassle if they all had a Single Sign On, I guess. But, yeah, the vast majority of my games are on Steam and I only use the EA store when I want to play a game that's exclusive to that store.

It makes sense to say "but it's market competition, why would you dislike Epic", but I don't think it appeals to the gamer identity/ethos. Idk how many people actually care about it; it's probably a vocal minority.

Re: How Untitled Goose Game became a real video game

#142
post #96

Earlier quoted context omitted.

It's a crappy store that seeks to compete with the dominant market player not through being better, but through throwing shit-tons of money at timed exclusives. Which itself isn't really that bad, but it doubled down on being hated when it started snatching up community funded games that were otherwise intended for release on several other platforms.

If you look at it from the point of the view of the game creator, Epic is better - they take smaller cut and they will outright give you money for exclusivity. This might not seem necessarilty better for the players, but considering how many smaller game studios / creators are on the verge of profitability, this might mean we get to play games we wouldn't otherwise.

They should try pushing that angle a lot harder I think. I wasn't aware of it (I've only used their store for some of the weekly free games).

Most of the pushback seems to be because everyone is fine with Steam, yet another store seems unnecessary, and it smells a lot like a rich company buying their way into our hearts (exclusives from all that Fortnite money). I think that's why it doesn't sit too well.

Re: How Untitled Goose Game became a real video game

#143

Earlier quoted context omitted.

But maybe if it happens often enough that you need a "crying room", something is wrong.

Sometimes it’s going to be unavoidable. I used to work in help desk and at least once a week an employee would either cry, or take their phone out of the queue and storm out of the office, something to that effect. I remember two occasions where an employee punched a hole in the wall. I took a day off work because one of the callers threatened to come to the office with his gun if I couldn’t solve his problem. Someti…

I'm sorry you had to go through that, but unless you work at a suicide hotline or one of the departments that tracks down child-porn creators or something along those lines, people breaking down at least once a week should not be "unavoidable." I know help desk is always going to be stressful, but employees need to be empowered to speak sternly to, and hang up on, abusive customers. If they're not, that's a management failure, not just an unavoidable reality.

Re: How Untitled Goose Game became a real video game

#144

Earlier quoted context omitted.

- SimAnt (1991): https://en.wikipedia.org/wiki/SimAnt

Jesus, if there's one game I'd pay for again on Steam or other format, it's that one. Well, that and maybe the original Leisure Suit Larry, just to see why I wasn't allowed to open that game at all.

There were good reasons you weren't allowed to play that game. It's just not what kids did.

I sat there guessing all the trivia questions anyway and then did all the things I wasn't supposed to do.

Good times.

Re: How Untitled Goose Game became a real video game

#145
post #121
post #13

I didn't read to the bottom, but just in case this wasn't mentioned: UGG was funded by a government grant, Film Victoria, specifically for game companies to "produce a prototype or full game, and marketing and related expenses" https://www.film.vic.gov.au/showcase/untitled-goose-game edit: I mention this as interesting trivia, not as in, "Watch out, Untitled Goose Game is a front for the (Australian) feds"

Film Victoria is a state based organisation. The Australian Federal funding for this type of thing was closed in 2014 [0]. I believe they are one of the few states to provide funding to indie game devs. [0] https://www.kotaku.com.au/2014/05/government-funding-for-gam...

Funding from the Vic government has made lots of cool indies possible. I'm pretty used to seeing their logo pop up at the beginning of a game now. It's really good to see such a successful arts funding program, and the thriving community that it's helped make in Melbourne.

Re: How Untitled Goose Game became a real video game

#146
post #14

My favorite piece of Goose Game fanart so far is this one: https://i.redd.it/wbts33d7u6u31.jpg A bad goose variation on https://i.imgur.com/WPuSziL.jpg It's a simple and hilarious game. Haven't finished it yet, but strongly recommend to anyone who's on the fence.

if this isn't the work of a viral marketing company, they certainly have the possibility of a new line of work ahead of them after this. I can't remember seeing a viral marketing campaign as effective as this in a long time. edit: this comment is apparently oddly controversial for a startup-oriented forum. Perhaps someone could explain why? They have really struck marketing gold in a way most small companies would en…

I can only speak to my opinion on this matter, but I hate the idea of using 'manufactured'--for lack of a better term--fanart and memes as mediums of advertising. Just looking at the meme, I immediately think "someone loved this game so much they took the time to create something about it". The thought of a company 'manufacturing' memes to try and advertise for something just seems like it's taking such a cool form of expression and commodifying it.

As an example, Wendy's Twitter account has become pretty popular for all their pop culture references and crazy projects like a Dating Simulator and a Tabletop RPG--but at the end of the day, they're advertisements. Personally, it's hard to recognize the time and effort that went into these projects because they were only made to sell fast food; Wendy's isn't releasing these projects because they think they're cool, but because they have a bottom line they want to bring up.

I use an ad-blocker. I haven't seen a television ad in forever. However, I'm sure that this isn't the first time that memes and social media have been used as advertising. It's antithetical to what I've said previously, but I guess the most effective uses of memes as advertising are so good that you can't tell they're ads. Ultimately, if it's funny and not forced, then it's going to spread. And weirdly, I'm okay with it.

I just can't bring myself away from the comparison to how stuff becomes unpopular as soon as your parents start doing it. Facebook became ~uncool~ when our parents started using it, and I don't want to see memes become less of a cultural touchstone because of corporations starting to abuse them.

Re: How Untitled Goose Game became a real video game

#147
post #3

Something about the lack of margins between sections on that article makes it very hard for me to read.

Firefox Reader Mode is now one of my favorite features (Chrome probably has somethign similar?)

I use https://add0n.com/chrome-reader-view.html

Re: How Untitled Goose Game became a real video game

#148
post #93

Earlier quoted context omitted.

It nearly got me to purchase something on the Epic Store. Nearly.

I don't understand why people have problem with Epic Store. Isn't this just the competition everyone should want? Steam takes 30 % of your money. Epic takes 12 %. They are competing on cost. Why would that be a problem? Why is that part of capitalism where Steam has near-monopoly on Games okay, but not the part where they have to compete with someone? Why would someone have loyalty to one huge corporation over anothe…

My problem isn't with an alternate platform to Steam as I have bought things from both Gog and the Humble Store. My issue is with Epic exclusively and it is exclusivity.

To be specific I have issues with Epic offering exclusivity deals, especially to games that are KickStarter and had promised to release the product on other platforms. That's it. If games were only available on Epic because Epic offered a better cut I wouldn't take an issue with it.

You might say that in those cases the developers/publishers are more at fault than Epic is, which is fair. However it is kind of like sleeping with someone who is in a monogamous relationship vs. cheating. Sure it isn't as bad as cheating yourself, but I still view it as bad thing to do morally speaking.

Re: How Untitled Goose Game became a real video game

#149

Earlier quoted context omitted.

That's how competition works - people voting with their wallets that the product sucks so much that being cheaper is not enough. Steam is competing with Epic store, and succeeding - for me it's the same, if it's exclusive to Epic store, then they apparently don't want my money because I'm not going to buy it there.

> because I'm not going to buy it there. But why not?

Because they don't have a Linux version of their client.

Re: How Untitled Goose Game became a real video game

#150

My favorite piece of Goose Game fanart so far is this one: https://i.redd.it/wbts33d7u6u31.jpg A bad goose variation on https://i.imgur.com/WPuSziL.jpg It's a simple and hilarious game. Haven't finished it yet, but strongly recommend to anyone who's on the fence.

This one is really truly excellent:

https://twitter.com/lluvia_deer/status/1177864395822530561?s...

(Based on the legendary vine https://www.youtube.com/watch?v=d6gBu2Zd7Bc )

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