Anyone else have experience with Id Software Studio Director Marty Stratton? We don't want to ruin his reputation unnecessarily either. But if he really did commit defamation to this degree, it should not be a footnote.
My full statement regarding DOOM Eternal
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Re: My full statement regarding DOOM Eternal
#122”The same thoughtless disregard for basic music fundamentals that plagued the preliminary edits ended up on the final OST.” As a musician and music-lover, seeing how they brickwalled [1][2] Mick’s tracks in the screenshots only serves to add to the heartbreak of his entire saga. [1] Loudness War https://en.m.wikipedia.org/wiki/Loudness_war [2] The Loudness War https://youtu.be/3Gmex_4hreQ
Re: My full statement regarding DOOM Eternal
#123Given the presented facts and damaged professional reputation, why is this an "open letter" and not a defamation lawsuit?
Re: My full statement regarding DOOM Eternal
#124Earlier quoted context omitted.
It's easy to say, and important to do, but also hard to do. These relationships always have a hugely asymmetrical power balance. As a contractor your reputation is so critical and the games industry is a small place. And there are far more artists than jobs.
True. Touched on this in my other comment too. https://news.ycombinator.com/item?id=33535123 Reading through this particular situation though, he was in a unique position to negotiate due to all of management bungles. 1. Original soundtrack author. 2. Conference announcement that he would be producing the sound track as presales exploded. There were others as well. I'm a very patient person, but one thing I've learne…
It is very easy to find a lawyer who will take your money, however.
Re: My full statement regarding DOOM Eternal
#125In case we need another example to why Reddit moderation needs... moderation: Attempting to remove the Reddit post myself I’d had enough. I grew tired of having the respect I afforded Marty, and his employer, with attempts to resolve the dispute privately, get turned into a giant waste of time, effort and money. The Reddit post had been up for 15 months and attempts to resolve the dispute with Marty had gotten me now…
Re: My full statement regarding DOOM Eternal
#126it was always obvious that DOOM Eternal had a pretty troubled development, what with all the delays, the apparent focus on the novel multiplayer mode that nobody ended up really liking at all, the promised-after-release Dark Souls-style "invasions" system that never ended up materializing, and the general unfocused nature of the final product compared to its predecessor. but getting a peek behind the scenes here is r…
Re: My full statement regarding DOOM Eternal
#127Re: My full statement regarding DOOM Eternal
#128Marty came across as a slimy prick in the (otherwise excellent) Noclip documentary about the making of Doom (2016). Turns out the real-life version is much worse.
So I watched the Noclip hoping to understand the design choices better. Marty was disgustingly smug and assured about it all, coming across like a victim for being a misunderstood creative genius. Several times he implied the 2016 breakout hit he was following up on was dull and repetitive.
That helped me understand where it all went wrong. I'm devastated but not surprised that Mick got treated this way. Props to him for choosing to get the word out instead of taking a payoff. I hope there are professional repercussions for Marty.
Re: My full statement regarding DOOM Eternal
#129He probably should just have sued them to pay for all the music and to not put his name on the OST...
And why in the world would you trust that marty guy after talking with him on the phone. That just ... Also it would probably helped his reputation, to write some of this (the part about the OST) earlier in the doom reddit as response to marty.
Re: My full statement regarding DOOM Eternal
#130Earlier quoted context omitted.
The soundtrack for Eternal was the only thing that felt special about this sequel IMO. Doom 2016 was and is amazing though, instant classic including the congenial soundtrack. I’m even less excited about any further sequel now. Too bad John Carmack didn’t want to put up more with the business side of things. Zenimax are slowly becoming the worst of all the gravedigger big gaming companies.
I liked Eternal, I know that a lot of people felt the new mechanics were too much of a departure from 2016, and I'm sympathetic to that, but I had a hell of fun time beating the game on Nightmare. It turns it into something like Hotline Miami, where there's a room full of guys who can kill you almost immediately, so you wind up playing the encounter over and over until you have the perfect path of devastation through…
I call it Mario-ization, and I hate it.
I also hated Eternal. It wasn't Doom. It was a "first-person jumper."
Based on the previous game, I pre-ordered the deluxe whatever version, and then couldn't stand the game, even on the easiest setting. This was the game that finally ended pre-ordering for me.
As always, TACMA and YMMV, etc., et. al. I wish I could enjoy these kinds of games, since a lot of effort is devoted to them these days.