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Blender Is Free Software

code.blender.org

121–130 of 335 posts

Re: Blender Is Free Software

#121
post #52

Earlier quoted context omitted.

Gratis as in without any associated cost and fri (free) as in without restrictions is the usage in Swedish as well.

Thankfully Estonian has the difference as well, without cost being "tasuta", with freedoms being "vaba".

Polish has darmowe (as in beer) and wolne (as in freedom). Ironically, wolne also means slow.

Re: Blender Is Free Software

#122
post #92

Earlier quoted context omitted.

The whole movie is made by Blender? What was the pitfall? Is there any dev blog I can read?

Here’s some info I found: https://www.blendernation.com/2018/08/20/next-gen-blender-pr... Looks like a good movie. And Netflix dubbed it to Swedish! Will probably watch it with my kids some time.

My kid definitely liked it. I love anything CG so I'm extremely interested want to watch again knowing blender was 100% used.

Re: Blender Is Free Software

#123

When 90% of the plugins and tutorials are available for proprietary software it’s hard to support blender. It also doesn’t help that the UI of the blender is extremely hostile for new users. When other tools are easier to use and have better tooling it’s hard to justify the usage of blender.

2.8 is a big step forward for the new user experience. https://www.blender.org/2-8/#user-interface They’re also finally switching the default to left click select. Having to select with right click was one of the big things that made the UI feel really alien for anyone who hasn’t used it a lot.

Blender 2.8 is literally the reason I am starting to actually learn 3D modelling. I have repeatedly tried 2.7 and could never get around that clunky interface along with the default mouse controls.

Re: Blender Is Free Software

#124
I see a ton of people talk about how difficult blender is/was to use, but what I found funny is some of those same people use VIM..

Blender took me almost the exact same amount of time to learn as 3ds, but honestly once I got used to blender, I actually find 3ds harder and more confusing to use and actually changed a bunch of keybindings to more closely match blender.

Re: Blender Is Free Software

#125
post #88

Earlier quoted context omitted.

> I've always wondered why niche specific software such as Blender doesn't have a ton of industry backing. Because prior to Blender 2.8 it was really really bad software compared to commercial alternatives. Blender is becoming quite good. Which impresses the hell out of me. But it’s taken a long, long time to get there.

What changed to 2.8 to make it compare favorably to commercial alternatives? Is it just the UI?

User interface, discoverability(That whole UX thing), and a new reasonable sane default control scheme.(Which can be toggled back to the old one.)

Re: Blender Is Free Software

#126
post #64

This is a little dirty, but couldn't they comply with the letter of the GPL and release the code, but none of the build/install scripts? Then only the most motivated users could get it for "free"?

I don't really support it, but this exact method appears to be working pretty well for Ardour (and yes, they are using GPL 2). It has resulted in some awkward situations, such as Ardour being available in the package managers of some Linux distros, but only as outdated, poorly installed versions. I remember installing such a version and finding it basically unusable.

Nonetheless, this technique gets them patrons, currently at 3701 subscribers giving $8819.00/month.

Re: Blender Is Free Software

#127

When 90% of the plugins and tutorials are available for proprietary software it’s hard to support blender. It also doesn’t help that the UI of the blender is extremely hostile for new users. When other tools are easier to use and have better tooling it’s hard to justify the usage of blender.

> plugins are available for proprietary software

I’m genuinely surprised that FOSS projects like Blender (or, for another example, GIMP) don’t offer ABI compatibility to allow the use of plugins made for the specific nonstandard ABIs of popular proprietary systems.

Anyone know why they don’t? Is it just a platform thing—e.g. having to support those plugins would mean having to compile winelib into your project?

Re: Blender Is Free Software

#129
post #44

Earlier quoted context omitted.

What about “freedom software“? I know it’s grammatically incorrect but it sends the right message.

Speaking as an Australian, a “Freedom” prefix makes it sound like yet another cheesy American grab at patriotism. (This may come across as snark, but it seriously isn’t. “Freedom” anything has been polluted, IMHO)

Right, like Freedom units. The temperature is 74F, the F is for freedom

Re: Blender Is Free Software

#130

It's nice a high profile project such as Blender speaks about freedom to push back against the "source available" movement. I've always wondered why niche specific software such as Blender doesn't have a ton of industry backing. Any medium sized graphics shop could have a full developer on the payroll for a fraction of the repeated licensing costs of proprietary solutions, that is, someone who works full time on Blen…

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