It also doesn’t help that the UI of the blender is extremely hostile for new users. When other tools are easier to use and have better tooling it’s hard to justify the usage of blender.
Blender Is Free Software
81–90 of 335 posts
Re: Blender Is Free Software
#82It's nice a high profile project such as Blender speaks about freedom to push back against the "source available" movement. I've always wondered why niche specific software such as Blender doesn't have a ton of industry backing. Any medium sized graphics shop could have a full developer on the payroll for a fraction of the repeated licensing costs of proprietary solutions, that is, someone who works full time on Blen…
It’s risk management - it’s better to pay a bit more for a packaged product and accept it’s drawbacks than hire a developer who may or may never deliver.
Re: Blender Is Free Software
#83It's nice a high profile project such as Blender speaks about freedom to push back against the "source available" movement. I've always wondered why niche specific software such as Blender doesn't have a ton of industry backing. Any medium sized graphics shop could have a full developer on the payroll for a fraction of the repeated licensing costs of proprietary solutions, that is, someone who works full time on Blen…
Tangent Animation is trying to change this! They use almost 100% Blender, have some developers and contribute back to the community. See "Next-Gen" on Netflix for their latest movie. Disclaimer: Worked for them as a Blender developer on Next-Gen
Re: Blender Is Free Software
#84It's nice a high profile project such as Blender speaks about freedom to push back against the "source available" movement. I've always wondered why niche specific software such as Blender doesn't have a ton of industry backing. Any medium sized graphics shop could have a full developer on the payroll for a fraction of the repeated licensing costs of proprietary solutions, that is, someone who works full time on Blen…
If you are not a software shop you really would like to outsource those risks.
Hence, they pay the capital cost to get a fixed, known deliverable.
Developing new software is hard and risky. Sure, if you can get the right team for the job it can work out wonderfully but this just creates another level of risk - you need to find the right developers.
Re: Blender Is Free Software
#85Earlier quoted context omitted.
I'm a soon-to-be third year CS student. If I started to use the term "libre software" I'd be ridiculed to hell and back. I think you overestimate the receptiveness of developers.
I'm not sure how to interpret your reply in the context of what the parent is saying. Of course if it's not common to use the term then people will find it odd, out of place or maybe even pretentious. If some influential people manage to push it, eventually it'll be accepted. If our industry as a whole managed to utter words like "cloud computing", "webscale" or "full stack" with a straight face I really think "libre…
Re: Blender Is Free Software
#86Earlier quoted context omitted.
It’s risk management - it’s better to pay a bit more for a packaged product and accept it’s drawbacks than hire a developer who may or may never deliver.
I would think the obvious way a corporation could contribute would be financially.
Sure, sometimes they buy closed sourcr licenses, but as a corporation providing services to a third party you don't care about the license - you care very much the software adds the value to the output of the employee who uses it.
Re: Blender Is Free Software
#87This is a little dirty, but couldn't they comply with the letter of the GPL and release the code, but none of the build/install scripts? Then only the most motivated users could get it for "free"?
Re: Blender Is Free Software
#88It's nice a high profile project such as Blender speaks about freedom to push back against the "source available" movement. I've always wondered why niche specific software such as Blender doesn't have a ton of industry backing. Any medium sized graphics shop could have a full developer on the payroll for a fraction of the repeated licensing costs of proprietary solutions, that is, someone who works full time on Blen…
> I've always wondered why niche specific software such as Blender doesn't have a ton of industry backing. Because prior to Blender 2.8 it was really really bad software compared to commercial alternatives. Blender is becoming quite good. Which impresses the hell out of me. But it’s taken a long, long time to get there.
Re: Blender Is Free Software
#89I try to say libre software rather than Free Software , and I wish the FSF would back the libre term fully. When RMS is giving a speech, he has an opportunity to expound on what's now wordplay about "free software", to a captive audience that's perhaps already receptive or prepared to listen. But low-level grassroots advocacy opportunities often happen in contexts in which people are talking for some other purpose, a…
I'm a soon-to-be third year CS student. If I started to use the term "libre software" I'd be ridiculed to hell and back. I think you overestimate the receptiveness of developers.
Re: Blender Is Free Software
#90Earlier quoted context omitted.
In fact, it is also a Spanish word, roughly pronounced "leebray" (in Italian and Latin it's different, though). In fact, just learned now that it's supposed to be loaned from French, I had always assumed it to be from Spanish (I'm biased because I'm Spanish).
> just learned now that it's supposed to be loaned from French Is it? According to https://www.gnu.org/philosophy/free-sw.en.html ‘We sometimes call it “libre software,” borrowing the French or Spanish word for “free” as in freedom’