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Apple & HTML5

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101–110 of 137 posts

Re: Apple & HTML5

#102
post #35
post #15

Earlier quoted context omitted.

Some of the demos only work in Safari. Even a nightly Chromium snapshot does not support everything that Safari does. I ran Chromium with my user agent set to Safari. And here's where it gets interesting. The demos that don't work in Chromium, notably the ones that require CSS 3D transforms, get removed from the listings on the pages that have them. So for example, the "Transitions" page, only the Dissolve, Toss, Sli…

http://code.google.com/p/chromium/issues/detail?id=18125 "The upstream work is not sufficient for what we will need. It is only the beginning of the work. We would need to offload compositing to the GPU." Sounds like Apple decided to enable the existing WebKit implementation while Google is working on their own implementation. (which could very well end up back into WebKit proper at some point) This is exactly how st…

That's fine for development, but it's simply untrue to show features in development and claim that they represent usable support for standards.

Re: Apple & HTML5

#103

Earlier quoted context omitted.

Except I don't need to download Safari to view all the demos - most of them work fine in Chrome if you run them from here: http://developer.apple.com/safaridemos/

Not from the "public" page though. If I click on the typography demo I get the message that I MUST download Safari, even though we can see that that demo runs fine in Chrome. OK, so it's an advert, but it's a misleading one.

How come it's misleading? It didn't say Chrome can't run the demos. It just said if you want to see my demos (or my products) you have to install my browser. If you don't want to download and install it, don't see the demos. Not really strange for me, I'm used now to the Apple attitude.

Re: Apple & HTML5

#104
Given IE's misleading page about HTML5 support, by omitting the parts they do not support to make it look like they are the market leader, Apple could have had something to gain by giving a warning that says something along the lines of "Your browser doesn't fully support the HTML5 features we're demonstrating, click here to continue, click here to experience it in Safari."

I want to see how the other browsers stack up in their demos and think it's short sided of them to not allow that to happen.

Re: Apple & HTML5

#105
post #15

Earlier quoted context omitted.

Some of the demos only work in Safari. Even a nightly Chromium snapshot does not support everything that Safari does. I ran Chromium with my user agent set to Safari. And here's where it gets interesting. The demos that don't work in Chromium, notably the ones that require CSS 3D transforms, get removed from the listings on the pages that have them. So for example, the "Transitions" page, only the Dissolve, Toss, Sli…

What is the purpose of showing demos that work only on Safari? How can one call this a standard? Standards should work everywhere IMO. One of the many criterion I use to define a standard is that it is widely available. Right now, Flash is more a standard than HTML5 according to this criterion. Jobs is doing what Gates was doing - locking everyone on his platform. I don't know the stats but the Safari browser share i…

You don't really get to "define a standard", the W3C does. Standards are about the way the web should be, not the way it is.

The difference is between adopting open standards that others haven't gotten around to yet

versus inventing your own undocumented functionality for the purpose of making compatibility impossible.

Apple is further down the track. MS was trying to derail the train.

Making you download Safari does seem a strange choice. But then, the whole point of the page is "look how well these things work in Safari", so why not?

Re: Apple & HTML5

#106

Earlier quoted context omitted.

I tried, but didnt work in Chrome. Not that i want it to. Safari is the only browser on my mac and works almost fine.

Did you read the thread? At least 3 people (at the time of this reading) have done it. You have to change the user agent setting.

How can you say they aren't blocking Chrome if you need to say you aren't Chrome to run it?

Re: Apple & HTML5

#107
post #103

Earlier quoted context omitted.

Not from the "public" page though. If I click on the typography demo I get the message that I MUST download Safari, even though we can see that that demo runs fine in Chrome. OK, so it's an advert, but it's a misleading one.

How come it's misleading? It didn't say Chrome can't run the demos. It just said if you want to see my demos (or my products) you have to install my browser. If you don't want to download and install it, don't see the demos. Not really strange for me, I'm used now to the Apple attitude.

It says you need to download safari to see the demos. This is not true - I can view them fine from another page on apple's site using Chrome. That seems misleading to me?

Re: Apple & HTML5

#108
Somewhat buggy in parts on MobileSafari, though very well formatted for iPad. We certainly expect iPhone OS 4.0 for iPhone / iPod touch, but perhaps we'll see an update to iPad's version of iPhone OS as well on Monday?

Re: Apple & HTML5

#109
post #15

Earlier quoted context omitted.

Some of the demos only work in Safari. Even a nightly Chromium snapshot does not support everything that Safari does. I ran Chromium with my user agent set to Safari. And here's where it gets interesting. The demos that don't work in Chromium, notably the ones that require CSS 3D transforms, get removed from the listings on the pages that have them. So for example, the "Transitions" page, only the Dissolve, Toss, Sli…

What is the purpose of showing demos that work only on Safari? How can one call this a standard? Standards should work everywhere IMO. One of the many criterion I use to define a standard is that it is widely available. Right now, Flash is more a standard than HTML5 according to this criterion. Jobs is doing what Gates was doing - locking everyone on his platform. I don't know the stats but the Safari browser share i…

Nobody cares about your definition of standard.

  Standards should work everywhere IMO
By this definition we hardly have any standards. Say hello to IE6.

Re: Apple & HTML5

#110
From a guy who did many of the examples for chromeexperiments.com and has been a pretty active promoter of HTML5/standards via three.js and other projects:

"I'm happy I rejected doing anything for this apple/html5 page. They should rethink their policy and give credits to the authors."

Source: http://twitter.com/mrdoob/statuses/15417138430

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