OK, I see typography, design, transitions -- Where's the games section for my mom to play Mahjong?
Apple & HTML5
101–110 of 137 posts
Re: Apple & HTML5
#102Earlier quoted context omitted.
Some of the demos only work in Safari. Even a nightly Chromium snapshot does not support everything that Safari does. I ran Chromium with my user agent set to Safari. And here's where it gets interesting. The demos that don't work in Chromium, notably the ones that require CSS 3D transforms, get removed from the listings on the pages that have them. So for example, the "Transitions" page, only the Dissolve, Toss, Sli…
http://code.google.com/p/chromium/issues/detail?id=18125 "The upstream work is not sufficient for what we will need. It is only the beginning of the work. We would need to offload compositing to the GPU." Sounds like Apple decided to enable the existing WebKit implementation while Google is working on their own implementation. (which could very well end up back into WebKit proper at some point) This is exactly how st…
Re: Apple & HTML5
#103Earlier quoted context omitted.
Except I don't need to download Safari to view all the demos - most of them work fine in Chrome if you run them from here: http://developer.apple.com/safaridemos/
Not from the "public" page though. If I click on the typography demo I get the message that I MUST download Safari, even though we can see that that demo runs fine in Chrome. OK, so it's an advert, but it's a misleading one.
Re: Apple & HTML5
#104I want to see how the other browsers stack up in their demos and think it's short sided of them to not allow that to happen.
Re: Apple & HTML5
#105Earlier quoted context omitted.
Some of the demos only work in Safari. Even a nightly Chromium snapshot does not support everything that Safari does. I ran Chromium with my user agent set to Safari. And here's where it gets interesting. The demos that don't work in Chromium, notably the ones that require CSS 3D transforms, get removed from the listings on the pages that have them. So for example, the "Transitions" page, only the Dissolve, Toss, Sli…
What is the purpose of showing demos that work only on Safari? How can one call this a standard? Standards should work everywhere IMO. One of the many criterion I use to define a standard is that it is widely available. Right now, Flash is more a standard than HTML5 according to this criterion. Jobs is doing what Gates was doing - locking everyone on his platform. I don't know the stats but the Safari browser share i…
The difference is between adopting open standards that others haven't gotten around to yet
versus inventing your own undocumented functionality for the purpose of making compatibility impossible.
Apple is further down the track. MS was trying to derail the train.
Making you download Safari does seem a strange choice. But then, the whole point of the page is "look how well these things work in Safari", so why not?
Re: Apple & HTML5
#106Earlier quoted context omitted.
I tried, but didnt work in Chrome. Not that i want it to. Safari is the only browser on my mac and works almost fine.
Did you read the thread? At least 3 people (at the time of this reading) have done it. You have to change the user agent setting.
Re: Apple & HTML5
#107Earlier quoted context omitted.
Not from the "public" page though. If I click on the typography demo I get the message that I MUST download Safari, even though we can see that that demo runs fine in Chrome. OK, so it's an advert, but it's a misleading one.
How come it's misleading? It didn't say Chrome can't run the demos. It just said if you want to see my demos (or my products) you have to install my browser. If you don't want to download and install it, don't see the demos. Not really strange for me, I'm used now to the Apple attitude.
Re: Apple & HTML5
#108Re: Apple & HTML5
#109Earlier quoted context omitted.
Some of the demos only work in Safari. Even a nightly Chromium snapshot does not support everything that Safari does. I ran Chromium with my user agent set to Safari. And here's where it gets interesting. The demos that don't work in Chromium, notably the ones that require CSS 3D transforms, get removed from the listings on the pages that have them. So for example, the "Transitions" page, only the Dissolve, Toss, Sli…
What is the purpose of showing demos that work only on Safari? How can one call this a standard? Standards should work everywhere IMO. One of the many criterion I use to define a standard is that it is widely available. Right now, Flash is more a standard than HTML5 according to this criterion. Jobs is doing what Gates was doing - locking everyone on his platform. I don't know the stats but the Safari browser share i…
Standards should work everywhere IMO
By this definition we hardly have any standards. Say hello to IE6.Re: Apple & HTML5
#110"I'm happy I rejected doing anything for this apple/html5 page. They should rethink their policy and give credits to the authors."