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Vanar.io – Realtime multiplayer browser game: Agar.io meets Asteroids

vanar.io

61–67 of 67 posts

Re: Vanar.io – Realtime multiplayer browser game: Agar.io meets Asteroids

#61
post #42

It's like Subspace but no-where near as good. And 10 years later. http://www.getcontinuum.com/

And the successor to Subspace, Infantry, which has unfortunately wound up in a black hole.

I would say Cosmic Rift is more the successor.

Re: Vanar.io – Realtime multiplayer browser game: Agar.io meets Asteroids

#62

It's like Subspace but no-where near as good. And 10 years later. http://www.getcontinuum.com/

I've said for years that a web-based Subspace would kill it.

I actually started working on one using Emscripten. Got as far as being able to fly a ship around in the original maps.

Maybe I should resurrect that attempt.

Re: Vanar.io – Realtime multiplayer browser game: Agar.io meets Asteroids

#63

"Y U Block ads"? I have adblock on by default and I planned to spend a couple of minutes on the page just to see what it was like. I am not going to land on a random page with adblock turned off. If it bothers you so much, find a different revenue source.

I block ads, that's my choice. Sites can choose to nag if ads are blocked, that's their choice. I can enable ads for their site, or I can go elsewhere.

You and I can't make them find a different revenue source.

Re: Vanar.io – Realtime multiplayer browser game: Agar.io meets Asteroids

#65
post #30

This is pretty fun :) -- the controls are definitely more challenging than Agar.io, which uses the mouse for movement. I would caution the author to be ready for the possibility of a DMCA letter from Minclip [1], the company that now owns the rights to the game and is aggressively attacking all "clones" of the Agar.io game. Vanar.io seems different enough, but the letter has some strong wording such as " The URL is a…

Has miniclip gone after clones that don't use the deobfuscated client source from the original?

Doesn't seem so. I'll update my post wtih proof if they do.

Re: Vanar.io – Realtime multiplayer browser game: Agar.io meets Asteroids

#67

Earlier quoted context omitted.

I've said for years that a web-based Subspace would kill it.

I actually started working on one using Emscripten. Got as far as being able to fly a ship around in the original maps. Maybe I should resurrect that attempt.

I would be willing to work on the server side portion of that.
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