> I don’t really like games. > Yeah, so… I was planning on telling you more about our game. > Just two months ago, Tom and I were driving to the grocery store The announcement read like a mentally disturbed love letter about the typical idea guy stream of consciousness. Good luck, but I had to unsubscribe to prevent the arrival of any more...whatever that was.
Starfighter, Summer 2015
41–50 of 112 posts
Re: Starfighter, Summer 2015
#42Re: Starfighter, Summer 2015
#43General question about Starfighter: Will player profiles be public? I seem to recall something about curation that made me think otherwise.
Default is non-public; players can toggle it visible if/when they wish.
Re: Starfighter, Summer 2015
#44Re: Starfighter, Summer 2015
#45Heh, if you think AVR's are weird, try a PIC sometime if you really wanna get buck wild.
Re: Starfighter, Summer 2015
#46Re: Starfighter, Summer 2015
#47> I don’t really like games. > Yeah, so… I was planning on telling you more about our game. > Just two months ago, Tom and I were driving to the grocery store The announcement read like a mentally disturbed love letter about the typical idea guy stream of consciousness. Good luck, but I had to unsubscribe to prevent the arrival of any more...whatever that was.
Re: Starfighter, Summer 2015
#48Re: Starfighter, Summer 2015
#49> I don’t really like games. > Yeah, so… I was planning on telling you more about our game. > Just two months ago, Tom and I were driving to the grocery store The announcement read like a mentally disturbed love letter about the typical idea guy stream of consciousness. Good luck, but I had to unsubscribe to prevent the arrival of any more...whatever that was.
If that's mentally disturbed, I'm in the club :-)
Re: Starfighter, Summer 2015
#50They must have written a s * load of code for this. Can't wait!
Yes, but it's all Golang, so you know 2/3rds of it is the same list management and sort code specialized for all our different structs, AM I RIGHT? I kill me.