Earlier quoted context omitted.
> OpenGL runs fine on Windows and is less relevant now than ever thanks to Metal and DirectX 12, etc. I have to express strong disagreement with this entire sentence. OpenGL on Windows desktop continues to suffer greatly from Microsoft's lack of support. OpenGL is more relevant now than ever before due to the dominance of OpenGL ES on mobile and web. Microsoft is starting to support it themselves with WebGL in IE11 a…
> OpenGL on Windows desktop continues to suffer greatly from Microsoft's lack of support In what way? I write graphics code for a living and from what I've seen opengl is basically fine on windows. They could do more, sure, but I never felt like they were getting in the way. I have mixed feelings on the directx thing. In principle I'm not a fan of directx, but in terms of API quality it's vastly better than opengl. A…
If you would try to ship OpenGL game you'll find out that Windows 8+ shipped with crippled AMD Legacy driver (HD2XXX-4XXX) that don't have OpenGL support in it and can't be really replaced using AMD Catalyst installer until user manually install new driver via Device Manager using extremely tricky way.
There was also crippled Intel drivers without GL support, but as far as I aware new drivers are shipped with GL already.