So when can we try it for ourselves?
Google found this: http://hirnsohle.de/test/fractalLab/ Edit: Looks like an older version, but still pretty fun to play with
Fractal Lab
131–140 of 156 posts
Re: Fractal Lab
#132Re: Fractal Lab
#133Incredible. In the 90s we had rendering software that took about 10 minutes to general a single 2D fractal. I loved playing with it. When I went to university, as part of a course, we watched a video where someone had created animations by adjusting a single parameter of the (2D) fractal over time. They'd spent untold hours of processing time to generate the frames. It was magical because it helped to offer insights…
My eyes are watering watching these new 3D creations.
Re: Fractal Lab
#134Earlier quoted context omitted.
You misunderstood me-- I think this is amazingly cool and has a ton of intrinsic value. I was only suggesting that in addition to this, there could be a possibility of making some kind of product that people would like enough to pay for. That would expose more people to creating advanced fractal art beyond a small circle of technologists.
You misunderstood me-- I think this is amazingly cool and has a ton of intrinsic value. Cool! We're in agreement. Here's my take: I think there always could be a possibility of making a product that (you could convince) people like enough to pay for. (Here in my country, people literally sell shit for money. Elk shit, to be exact. Apparently, many Germans want to have it in their homes.) But let's say you come to thi…
Your gelateria analogy is flawed, because the gelateria is already a commercial enterprise, making gelato and selling it to customers.
A more apt analogy would be someone who - as a hobby - makes the best damn gelato on the planet...when he has the time.
I think what @eigenvalue was getting at was something like, "hey, I bet people would pay for your gelato, so you could turn this into something more than just a hobby."
Re: Fractal Lab
#135Earlier quoted context omitted.
You misunderstood me-- I think this is amazingly cool and has a ton of intrinsic value. I was only suggesting that in addition to this, there could be a possibility of making some kind of product that people would like enough to pay for. That would expose more people to creating advanced fractal art beyond a small circle of technologists.
You misunderstood me-- I think this is amazingly cool and has a ton of intrinsic value. Cool! We're in agreement. Here's my take: I think there always could be a possibility of making a product that (you could convince) people like enough to pay for. (Here in my country, people literally sell shit for money. Elk shit, to be exact. Apparently, many Germans want to have it in their homes.) But let's say you come to thi…
Natural scenery doesn't cost money to make. Making profit off of it isn't intrinsically value-creating.
Software does take effort to make, and being comfortable finding ways to monetize it means more programmers can afford to create things like this. Not everyone has as enough free time to make all the things we want to pro bono. Many people have jobs (often for other people who did figure out how to monetize their own ideas).
So I'm all in favour of developers practicing asking/answering that question, because often finding the answer is what allows them to actually pursue those ideas. It's not wrong for people to sell the fruits of their labour—the world gets fruit that might not have existed otherwise.
Re: Fractal Lab
#136The author's voice makes me want to create some happy little fractal trees over here ... then some happy little fractal clouds over there ... This is awesome. I want to play with this very badly.
He is like the Bob Ross of fractals! Used to enjoy simply listening to the soothing voice of this PBS paint show host... https://www.youtube.com/watch?v=MghiBW3r65M
Re: Fractal Lab
#137Was it really necessary to implement your own scrollbar? It's absurdly slow (and therefore annoying) on Firefox/Conkeror, and seems entirely redundant when the browser handles scrolling perfectly fine.
Re: Fractal Lab
#138Was it really necessary to implement your own scrollbar? It's absurdly slow (and therefore annoying) on Firefox/Conkeror, and seems entirely redundant when the browser handles scrolling perfectly fine.
I agree. All I saw was a "Blast! This video can’t be played with your current setup." message, and thought that was it. Up/down cursors and scrollwheel don't work. I just started clicking on elements randomly to see why on Earth this might have been upvoted. Eventually I somehow triggered the scrollbar to move down and saw that there was some text to read!
The ViewTube FF plugin worked for me.
Re: Fractal Lab
#139Earlier quoted context omitted.
It seems very clear to me. Perhaps there's a problem with your browser sound?
No, the narrator is definitely whispering.
Re: Fractal Lab
#140Earlier quoted context omitted.
Guys, stop reinventing the wheel. http://motherfuckingwebsite.com/ Browsers already implement scrolling better than you (or any of us) ever can.
We reimplement Scroll because browsers like FireFox don't let you apply CSS for scroll bars, forcing you to have the OS's scrollbar branding (colors, style, etc..) in the middle of your page's branding. The last thing you want to do with your brand is to have someone else take it over.
Is that "taking over" your brand?