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Fractal Lab

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Re: Fractal Lab

#132
You can create vivid unimaginable universes/superstructures with such detail just by changing some parameters. Planets, space stations, cities, forest, ocean, I can only say what else. The fractals I have seen in the video outnumber the unique sci-fi worlds in movies/games I have seen. I feel like a God who can create my own universe. Simply amazing. Just wow.

Re: Fractal Lab

#133
post #110

Incredible. In the 90s we had rendering software that took about 10 minutes to general a single 2D fractal. I loved playing with it. When I went to university, as part of a course, we watched a video where someone had created animations by adjusting a single parameter of the (2D) fractal over time. They'd spent untold hours of processing time to generate the frames. It was magical because it helped to offer insights…

In the 80's I wrote pascal code on my 8088 box to generate mandelbrots. Would leave it running overnight, and excitedly jump out of bed in the morning to see what it produced. Four colour CGA awesomeness. Impressed the teachers at school, they had no idea what to make of it. (Unfortunately no girl ever kissed me because of my teenage fractal prowess.)

My eyes are watering watching these new 3D creations.

Re: Fractal Lab

#134

Earlier quoted context omitted.

You misunderstood me-- I think this is amazingly cool and has a ton of intrinsic value. I was only suggesting that in addition to this, there could be a possibility of making some kind of product that people would like enough to pay for. That would expose more people to creating advanced fractal art beyond a small circle of technologists.

You misunderstood me-- I think this is amazingly cool and has a ton of intrinsic value. Cool! We're in agreement. Here's my take: I think there always could be a possibility of making a product that (you could convince) people like enough to pay for. (Here in my country, people literally sell shit for money. Elk shit, to be exact. Apparently, many Germans want to have it in their homes.) But let's say you come to thi…

Money changing hands doesn't depreciate the value of something.

Your gelateria analogy is flawed, because the gelateria is already a commercial enterprise, making gelato and selling it to customers.

A more apt analogy would be someone who - as a hobby - makes the best damn gelato on the planet...when he has the time.

I think what @eigenvalue was getting at was something like, "hey, I bet people would pay for your gelato, so you could turn this into something more than just a hobby."

Re: Fractal Lab

#135

Earlier quoted context omitted.

You misunderstood me-- I think this is amazingly cool and has a ton of intrinsic value. I was only suggesting that in addition to this, there could be a possibility of making some kind of product that people would like enough to pay for. That would expose more people to creating advanced fractal art beyond a small circle of technologists.

You misunderstood me-- I think this is amazingly cool and has a ton of intrinsic value. Cool! We're in agreement. Here's my take: I think there always could be a possibility of making a product that (you could convince) people like enough to pay for. (Here in my country, people literally sell shit for money. Elk shit, to be exact. Apparently, many Germans want to have it in their homes.) But let's say you come to thi…

You make an interesting point about the dangers of blindly "monetizing", but I don't think it's relevant to parent's comment for a few reasons (not the least of which that paying for software doesn't by itself reduce its utility, unlike the ice-cream + scenery example where the implicit scenery value is removed in the commercial "product").

Natural scenery doesn't cost money to make. Making profit off of it isn't intrinsically value-creating.

Software does take effort to make, and being comfortable finding ways to monetize it means more programmers can afford to create things like this. Not everyone has as enough free time to make all the things we want to pro bono. Many people have jobs (often for other people who did figure out how to monetize their own ideas).

So I'm all in favour of developers practicing asking/answering that question, because often finding the answer is what allows them to actually pursue those ideas. It's not wrong for people to sell the fruits of their labour—the world gets fruit that might not have existed otherwise.

Re: Fractal Lab

#136
post #72
post #16

The author's voice makes me want to create some happy little fractal trees over here ... then some happy little fractal clouds over there ... This is awesome. I want to play with this very badly.

He is like the Bob Ross of fractals! Used to enjoy simply listening to the soothing voice of this PBS paint show host... https://www.youtube.com/watch?v=MghiBW3r65M

A soothing voice is just a great compliment for eye candy! Re: Bob Ross, I just have to share this: https://imgur.com/eIT3AnT

Re: Fractal Lab

#137

Was it really necessary to implement your own scrollbar? It's absurdly slow (and therefore annoying) on Firefox/Conkeror, and seems entirely redundant when the browser handles scrolling perfectly fine.

I agree. All I saw was a "Blast! This video can’t be played with your current setup." message, and thought that was it. Up/down cursors and scrollwheel don't work. I just started clicking on elements randomly to see why on Earth this might have been upvoted. Eventually I somehow triggered the scrollbar to move down and saw that there was some text to read!

Re: Fractal Lab

#138

Was it really necessary to implement your own scrollbar? It's absurdly slow (and therefore annoying) on Firefox/Conkeror, and seems entirely redundant when the browser handles scrolling perfectly fine.

I agree. All I saw was a "Blast! This video can’t be played with your current setup." message, and thought that was it. Up/down cursors and scrollwheel don't work. I just started clicking on elements randomly to see why on Earth this might have been upvoted. Eventually I somehow triggered the scrollbar to move down and saw that there was some text to read!

For those who, like me, couldn't see the video, you might have more luck via its Vimeo page: https://vimeo.com/126664436

The ViewTube FF plugin worked for me.

Re: Fractal Lab

#139
post #28

Earlier quoted context omitted.

It seems very clear to me. Perhaps there's a problem with your browser sound?

No, the narrator is definitely whispering.

I could easily understand him, but yes, the narrator sounds like he's almost falling asleep, or he is recording in a room with a sleeping baby and doesn't want to wake it. I assume your comment is receiving so much resistance because apparently a lot of people find his voice "soothing", and people don't realize that a soothing voice is not necessarily the best for communicating information.

Re: Fractal Lab

#140
post #24

Earlier quoted context omitted.

Guys, stop reinventing the wheel. http://motherfuckingwebsite.com/ Browsers already implement scrolling better than you (or any of us) ever can.

We reimplement Scroll because browsers like FireFox don't let you apply CSS for scroll bars, forcing you to have the OS's scrollbar branding (colors, style, etc..) in the middle of your page's branding. The last thing you want to do with your brand is to have someone else take it over.

Browsers also don't let you apply your branded CSS to my address bar, or to the clock in the corner of my screen, or to the plastic framing around my monitor.

Is that "taking over" your brand?

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