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Fear of Apple

elischiff.com

151–160 of 276 posts

Re: Fear of Apple

#151
post #124
post #89

Earlier quoted context omitted.

Why is the post downvoted to hell?

Please do not meta-discuss the scoring.

People who participate in this site can discuss whatever they want. Especially when the entire conversation is being roughly, and absurdly, directed.

The fact that you would even consider such an absurd response really sets the bar for HN today.

Re: Fear of Apple

#152
post #129

Earlier quoted context omitted.

Back in 2003, Tim Bray hit that nail: "Are You a Sharecropper?" https://www.tbray.org/ongoing/When/200x/2003/07/12/WebsThePl...

Thanks for the link! Great advice for everyone building on corporate owned platforms today. Yes, sometimes it is the right way for your business to start or grow, but make that choice consciously, not in ignorance.

However, on re-reading this article:

"Our stuff [his company put a CMS in the browser] didn’t do all that much more, but given a choice between client and browser, the people wanted the browser."

And now, you can make the case that given the choice between a mobile web browser and a mobile app, people have chosen the app.

Re: Fear of Apple

#153

Earlier quoted context omitted.

Well, that's... a point of view. I'm unconvinced it's an accurate one. Firstly, the app model is pure genius. It means Apple gets an army of developers producing software for Apple with zero health/unemployment/other benefits, no up-front advance payments, and a limited curation cost. The risks are entirely on the developer side. There is no downside for Apple. Secondly momentum creates the usual extreme power law, w…

> Firstly, the app model is pure genius. It means Apple gets an army of developers producing software for Apple with zero health/unemployment/other benefits, no up-front advance payments, and a limited curation cost. How is that different than say, people writing for the Commodore 64 or Windows and selling it with no connection to the company? Do you mean the alternative would be for apple write all of the software a…

It is different because in the case of Commodore 64/Windows/$thirdParty, the developer can do releases, pricing, refunds, etc outside of Apple's control.

Re: Fear of Apple

#154
post #56

This article summarizes the epitome of my experience as an Apple developer. I'm 17 years old and a developer on the app store. The App Store feels opaque and like a black box where I submit builds with little to no feedback or control. I get paid when Apple decides, and could be eradicated from the App Store at a moment's notice. I realized early on that being featured by Apple was unlikely, and have adopted a sustai…

Nobody's really disputing that the App Store needs revision in a number of areas (discovery, refunds, trials, etc) It's a hard problem because curation is a hard problem. It is not unique to the app store - take a look at android's store or frankly, any online store that offers a wide array of products - curation is hard. I'm sure they're working on it. A time of fewer but higher quality apps may be coming - but then…

> Curation is hard.

Oh please.

They just don't care.

Take Steam for instance, I have a thousand times better experience finding new games on there than I have on any mobile app store. I get recommendations from my friends, according to what Steam thinks I would enjoy playing, and they even have curators for apps so people whose reviews I can enjoy can list games with a short review. And those are just a few ways of discovering new games, there are a ton of others.

Neither Apple nor Google are even trying. That's the problem. They don't give a shit.

Valve barely gives a shit about improving Steam — since it'll print more money than they can ever spend regardless — and still they've surpassed both Google and Apple.

Re: Fear of Apple

#155
post #124

Earlier quoted context omitted.

Please do not meta-discuss the scoring.

People who participate in this site can discuss whatever they want . Especially when the entire conversation is being roughly, and absurdly, directed. The fact that you would even consider such an absurd response really sets the bar for HN today.

[deleted]

Re: Fear of Apple

#156
post #154

Earlier quoted context omitted.

Nobody's really disputing that the App Store needs revision in a number of areas (discovery, refunds, trials, etc) It's a hard problem because curation is a hard problem. It is not unique to the app store - take a look at android's store or frankly, any online store that offers a wide array of products - curation is hard. I'm sure they're working on it. A time of fewer but higher quality apps may be coming - but then…

> Curation is hard. Oh please. They just don't care . Take Steam for instance, I have a thousand times better experience finding new games on there than I have on any mobile app store. I get recommendations from my friends, according to what Steam thinks I would enjoy playing, and they even have curators for apps so people whose reviews I can enjoy can list games with a short review. And those are just a few ways of…

Honestly steam as much a social network as a games platform at this point and that's what gives them the data, and we've see. How Apple and googles multiple attempts at social platforms have panned out.

Re: Fear of Apple

#157
post #154

Earlier quoted context omitted.

> Curation is hard. Oh please. They just don't care . Take Steam for instance, I have a thousand times better experience finding new games on there than I have on any mobile app store. I get recommendations from my friends, according to what Steam thinks I would enjoy playing, and they even have curators for apps so people whose reviews I can enjoy can list games with a short review. And those are just a few ways of…

Honestly steam as much a social network as a games platform at this point and that's what gives them the data, and we've see. How Apple and googles multiple attempts at social platforms have panned out.

I barely use Steam as a social platform, and still I have a thousand times better experience when it comes to discoverability. I understand what you're saying — people spend more time using Steam than they do the app stores (and they also have access to social graphs and what-not, although you could argue Apple & Google have this as well via messages).

I would argue that point is kind of moot, since many of the ways I discover games on Steam would work without any friends or a social graph.

The sales (holiday, weekly and daily), curators, user tags etc, etc. They would all still work.

They just don't care.

Re: Fear of Apple

#158

Earlier quoted context omitted.

> Firstly, the app model is pure genius. It means Apple gets an army of developers producing software for Apple with zero health/unemployment/other benefits, no up-front advance payments, and a limited curation cost. How is that different than say, people writing for the Commodore 64 or Windows and selling it with no connection to the company? Do you mean the alternative would be for apple write all of the software a…

It is different because in the case of Commodore 64/Windows/$thirdParty, the developer can do releases, pricing, refunds, etc outside of Apple's control.

... and without giving them a third of the profit (or is it revenue?)

Re: Fear of Apple

#160

Earlier quoted context omitted.

Nobody's really disputing that the App Store needs revision in a number of areas (discovery, refunds, trials, etc) It's a hard problem because curation is a hard problem. It is not unique to the app store - take a look at android's store or frankly, any online store that offers a wide array of products - curation is hard. I'm sure they're working on it. A time of fewer but higher quality apps may be coming - but then…

> A time of fewer but higher quality apps may be coming - but then there'll be complains about the selection system. Curation is hard. Then don't curate. Simple, elegant and effective. Make side loading possible, give root to the devices that people own and make the app store optional. Nobody loses.

"Nobody loses" - of course they do. Apple protect users from themselves by making it hard to install dodgy software on their phones.

For ever alleged power user who wants to do something different there are probably 100 users for will be burnt because they don't understand that your root enabled device and other app source is a massive attack vector.

We're years into the iPhone, you knew what you were buying. Apple have spent years selling the iPhone as safe, what you propose is turning all the marketing into misconceptions for users when they think Vlad's warez site can't ruin their device.

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