Goat Simulator Post Mortem
41–50 of 94 posts
Re: Goat Simulator Post Mortem
#42This game really resonates with me, and so does the writeup. I had the fortune to work a high-tech job (in person) and also own a 20 acre farm for a number of years, where we attempted to produce some/most of the food we ate. (That's a really hard thing to do by the way.) Of course we raised goats, for the meat as well as the milk. For those of you who haven't interacted with goats, know this: there is a hilarity abo…
Q. Do you know how to keep goats from jumping the fence?
A. Build a little ramp for them so they can walk over.
Re: Goat Simulator Post Mortem
#43Earlier quoted context omitted.
I would absolutely buy and play Goat Tycoon.
Assassin's Goat. Sid Meier's Goat. Grand Theft Auto Goat. The Elder Goat: Skyrim. You Don't Know Goat. These would, in general, be a hoot.
Re: Goat Simulator Post Mortem
#44This game really resonates with me, and so does the writeup. I had the fortune to work a high-tech job (in person) and also own a 20 acre farm for a number of years, where we attempted to produce some/most of the food we ate. (That's a really hard thing to do by the way.) Of course we raised goats, for the meat as well as the milk. For those of you who haven't interacted with goats, know this: there is a hilarity abo…
My grandfather's favorite joke about goats: Q. Do you know how to keep goats from jumping the fence? A. Build a little ramp for them so they can walk over.
Note: they could and did move things...often times to the fence.
It was good to get them out of those small enclosures later on, since we had a lot more of them.
Re: Goat Simulator Post Mortem
#45Didn't expect this at all. When I first saw it go viral I thought they'll have no problem selling it. So I guess this reinforces the importance of execution vs idea. Kudos to Armin and the team for taking on a project like this.
I'm confused. The title makes it sound like they're ending development, the post refers to the game in future, present and past tense... are they killing it off or not?
Re: Goat Simulator Post Mortem
#46Re: Goat Simulator Post Mortem
#47Earlier quoted context omitted.
Assassin's Goat. Sid Meier's Goat. Grand Theft Auto Goat. The Elder Goat: Skyrim. You Don't Know Goat. These would, in general, be a hoot.
Goat City 2000. XCOM: Goat Defense. Goatcraft II. Super Goat Brothers. Plants vs Goats. Sonic the Hedgegoat.
Re: Goat Simulator Post Mortem
#48I can't believe the same studio that made Sanctum (a really good game) also made Goat Simulator. I figured it was a one-person weekends-only throwaway joke effort. Cripes. On Steam, Goat Simulator has 20x as many reviews as Sanctum, but they all appear to be sarcastic, so that's good. Yet, according to wikipedia, they sold 2.5 million copies. Bizarre. Anyone want to explain that one?
Those are two great games that lost me because of their excess.
Goat Simulator is a joke-game. It's absurdly hilarious all the way through, and purposedly idiotic. There is a lot of fun to be found on the game, but you got to have the right type of humor, and be very fond of goats, to find it.
Also it is a sandbox of sorts. Sandbox games please a range of gamers, but they're not for everyone. This could be your case.
Re: Goat Simulator Post Mortem
#49Re: Goat Simulator Post Mortem
#50Earlier quoted context omitted.
Goat City 2000. XCOM: Goat Defense. Goatcraft II. Super Goat Brothers. Plants vs Goats. Sonic the Hedgegoat.
Goat Age: Origins. Goat Effect. Goat Raider. Goat Space Program. Goats of the Old Republic. Goatville. Sins of a Goat Empire.