Earlier quoted context omitted.
It does, and the previous version actually did support Occulus. They released a free plugin for it (the free version of Unity) a few months ago.
With Unity 4, only the Pro version supported the Oculus Rift plugin, because the Rift SDK relies on render-to-texture support, which was disabled in the free version. Now the free version of Unity also supports the Rift. That is indeed new. EDIT: I am totally wrong!
Unity 5 released with upgrades, full-featured free version
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Re: Unity 5 released with upgrades, full-featured free version
#42Does the cloud build service lets you build iphone games without an apple machine? What about for submitting games on the Apple market?
Also, what does unity do better than unreal? Is unity suitable for building mobile games and high concurrent multiplayer games?
Re: Unity 5 released with upgrades, full-featured free version
#43Unreal Engine comes with full source updated live on GitHub, that is worth its weight in gold, sadly not even the Pro Unity subscription version comes with that option.
Re: Unity 5 released with upgrades, full-featured free version
#44http://unity3d.com/learn/tutorials/modules/beginner/2d/2d-co...
http://pixelnest.io/tutorials/2d-game-unity/
https://www.youtube.com/watch?v=7dP7R-GbFkM
I was able to put my high school friend in a platformer within a day.
https://www.youtube.com/watch?v=RpiZF7bjQ3U&feature=youtu.be
The only complaint I have is that it doesn't make webgames.
Re: Unity 5 released with upgrades, full-featured free version
#45> This graphic, provided by Unity, will help make things clear: What a joke. Both include "Unity 5 engine with all features." Except that they don't. If you click "Get Unity 5" you see a list of differences[1] between the two. That list used to be a little longer though. [1]: http://unity3d.com/get-unity
It looks like the list of differences is differences in tooling around the engine and/or licensing, not differences in engine features, though.
Re: Unity 5 released with upgrades, full-featured free version
#46Earlier quoted context omitted.
One of them should adopt Rust. Let's see who does it first!
That is my highest desire and I did look around for some bindings, but I think it's still early.
Re: Unity 5 released with upgrades, full-featured free version
#47so im at crossroads here. I downloaded UE4 engine yesterday but now that Unity is free I'm also taking a look at it to see what I can do with it. Does the cloud build service lets you build iphone games without an apple machine? What about for submitting games on the Apple market? Also, what does unity do better than unreal? Is unity suitable for building mobile games and high concurrent multiplayer games?
Re: Unity 5 released with upgrades, full-featured free version
#48Earlier quoted context omitted.
With Unity 4, only the Pro version supported the Oculus Rift plugin, because the Rift SDK relies on render-to-texture support, which was disabled in the free version. Now the free version of Unity also supports the Rift. That is indeed new. EDIT: I am totally wrong!
Nope, they specifically released a Rift plugin for the Free version of Unity 4 just a few months ago. http://blogs.unity3d.com/2014/12/23/calling-all-vr-enthusias... With full lens correction that needs render-to-texture. Render-to-texture is still disabled in Unity 4 Free, but it is specifically allowed just for the Oculus plugin.
Re: Unity 5 released with upgrades, full-featured free version
#49Is this still true? or is unity 5 personal addition really contains all features?