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0h n0 – A new game from the makers of 0h h1

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Re: 0h n0 – A new game from the makers of 0h h1

#51

Recommended if you like this: Light Up from Simon Tatham's Portable Puzzle Collection[1]. The UI is not as polished, but the collection includes a great number of other puzzles, and has iOS[2] and Android[3] ports. [1] http://www.chiark.greenend.org.uk/~sgtatham/puzzles/js/light... [2] http://hewgill.com/puzzles/ [3] https://chris.boyle.name/projects/android-puzzles/

This actually reminds me more of Simon Tatham's Range[1].

[1] http://www.chiark.greenend.org.uk/~sgtatham/puzzles/js/range...

Re: 0h n0 – A new game from the makers of 0h h1

#54
post #20

Earlier quoted context omitted.

Some starting conditions have multiple solutions. A trivial example would be a 2 x 2 game with two "2" at opposite corners.

I believe that such instances are not generated by this game, however.

I had an example with two possible solutions (3 empty spaces were left, and either BRB or RBR would have satisfied the conditions). I meant to take a screenshot after finishing but the final position fades out (and adds numbers everywhere) so I should have done it before the end.

Re: 0h n0 – A new game from the makers of 0h h1

#57
Playing this game requires using the mouse all the time, whereas playing 2048 only required the four arrow keys on the keyboard. I use the mouse only when I have to. Unfortunately, requiring the mouse makes the web interface of this game klunky.

Edit: 20 minutes later, and this is a big deal. I'm sure it's possible to enable the four arrow keys and enter key so we can use the arrow keys to navigate around the grid, and the enter key in lieu of the mouse left click. Other keys on the numeric pad could also be utilized, such as + for the "eye" hints.

Re: 0h n0 – A new game from the makers of 0h h1

#58

It would be useful to have some explanation such as a tooltip for the icons at the bottom of the board. Their functions are not necessarily clear. I appreciate a game like this: simple, but challenging and entertaining.

The X in particular. It seemed like a bad idea to click, and it was.

Re: 0h n0 – A new game from the makers of 0h h1

#60

Staring at the circles had a very odd mental effect for me. After playing a few rounds other websites I look at seems very square, straight, and ridged.

Echoing this sentiment. Closing out of the game and returning to my browser had me wondering if Chrome had updated to a new theme with harder edges

I immediately though "Man, has hacker news always been so angular? Wonder if styling changed... my task bar seems harder too... wat"

Really interesting effect

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