i wonder if other languages can start targeting the CLR, and have a competing cross platform runtime to java that's got a big name behind it.
Building and Running .NET’s CoreCLR on OS X
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Re: Building and Running .NET’s CoreCLR on OS X
#12Ouch. They should really look into using clang and its integrated assembler. All mnemonics should Just Work. as on mac is a patched up binutils 1.38 version.
Re: Building and Running .NET’s CoreCLR on OS X
#13i wonder if other languages can start targeting the CLR, and have a competing cross platform runtime to java that's got a big name behind it.
Re: Building and Running .NET’s CoreCLR on OS X
#14i wonder if other languages can start targeting the CLR, and have a competing cross platform runtime to java that's got a big name behind it.
Re: Building and Running .NET’s CoreCLR on OS X
#15Can I write cross-platform GUI code, or would I need to re-implement the GUI on every platform?
Do Windows .Net GUI apps (does that mean Windows.Forms?) work just as-is on Linux (and maybe MacOSX)?
What would be the best supported GUI .Net framework? QtSharp? Windows.Forms?
I found some overview here, but not sure if accurate / up-to-date: http://www.mono-project.com/docs/gui/
Re: Building and Running .NET’s CoreCLR on OS X
#16Now as .Net becomes more interesting again (for me), can someone comment on the state of GUI app development in .Net? Can I write cross-platform GUI code, or would I need to re-implement the GUI on every platform? Do Windows .Net GUI apps (does that mean Windows.Forms?) work just as-is on Linux (and maybe MacOSX)? What would be the best supported GUI .Net framework? QtSharp? Windows.Forms? I found some overview here,…
Re: Building and Running .NET’s CoreCLR on OS X
#17Earlier quoted context omitted.
> without crazy licensing fees as with Mono Are you confusing Mono for Xamarin?
No - Mono has crazy licensing restrictions and massive licensing costs for statically linking their framework. Xamarin offer a better option, but there is no "free" alternative using C#, nor could you create one with the Mono framework. The CoreCLR does have the possibility to get around this as the code required for creating a solution is not licensed in the same way. Xamarin's entire business model revolves around…
Re: Building and Running .NET’s CoreCLR on OS X
#18Now as .Net becomes more interesting again (for me), can someone comment on the state of GUI app development in .Net? Can I write cross-platform GUI code, or would I need to re-implement the GUI on every platform? Do Windows .Net GUI apps (does that mean Windows.Forms?) work just as-is on Linux (and maybe MacOSX)? What would be the best supported GUI .Net framework? QtSharp? Windows.Forms? I found some overview here,…
Some wrappers like Eto.Forms and XWT exist but don't expect drag and drop visual designer tooling.
Thanks to Mono WinForms is sort of cross platform to a certain extent but if you give it a try you'll see why it is not recommended.
Re: Building and Running .NET’s CoreCLR on OS X
#19Now as .Net becomes more interesting again (for me), can someone comment on the state of GUI app development in .Net? Can I write cross-platform GUI code, or would I need to re-implement the GUI on every platform? Do Windows .Net GUI apps (does that mean Windows.Forms?) work just as-is on Linux (and maybe MacOSX)? What would be the best supported GUI .Net framework? QtSharp? Windows.Forms? I found some overview here,…
It's pretty solid and easy to use and I'm quite happy with it. If you want an exquisite, beautifully-designed OS X app then you should be looking into having separate frontends per platform anyway, but having tried Eto I find it fits my needs.
It's much better than I expected.
Re: Building and Running .NET’s CoreCLR on OS X
#20Now as .Net becomes more interesting again (for me), can someone comment on the state of GUI app development in .Net? Can I write cross-platform GUI code, or would I need to re-implement the GUI on every platform? Do Windows .Net GUI apps (does that mean Windows.Forms?) work just as-is on Linux (and maybe MacOSX)? What would be the best supported GUI .Net framework? QtSharp? Windows.Forms? I found some overview here,…
These days I lean towards web services and using the browser as the GUI.