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Hands-On with Microsoft's New Holographic Goggles

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Re: Hands-On with Microsoft's New Holographic Goggles

#42
post #25

Earlier quoted context omitted.

Yes, and Oculus Rift is now less relevant as well (good timing for selling it to Facebook). Why buy a dedicated heavy wired non-see-throw helmet? To shit yourself when someone is tapping your shoulder?

To get fully immersed in another world. For example, playing games or watching a movie. I go to an IMAX theatre because it engulfs my senses, audio all around me, most of my field of view watching the screen. If the screen were translucent it simply wouldn't be the same. This will no doubt have some incredible applications, most of which augment reality. Not quite the same goal as Occulus.

Correct me if I'm wrong, but couldn't Microsoft just release (or ship this product with) a sort of blinder to put around these glasses to make the dedicated sight come from the glasses themselves while darkening everything else?

Re: Hands-On with Microsoft's New Holographic Goggles

#43

What are your thoughts about this? I'll tell you mine. I just watched Google slowly, painfully, realize that Google Glass isn't commercially viable (in it's current form and to the general public). I can't help but feel that this is a larger, albeit more immersive, version of Google Glass. I only make this point in regards to any plans for a sci-fi, everyday wearable HUD. There is obviously a great demand for this ki…

I actually like the fact that it looks a little clunky. No one's going to want to wear this in a bar or restaurant, so the odds of a "Glasshole"-like backlash seem unlikely.

Re: Hands-On with Microsoft's New Holographic Goggles

#44

What are your thoughts about this? I'll tell you mine. I just watched Google slowly, painfully, realize that Google Glass isn't commercially viable (in it's current form and to the general public). I can't help but feel that this is a larger, albeit more immersive, version of Google Glass. I only make this point in regards to any plans for a sci-fi, everyday wearable HUD. There is obviously a great demand for this ki…

I think you're right. If I'm home alone, I don't mind wearing something on my head that covers my eyes. I don't want that if I'm out and about with other people.

Re: Hands-On with Microsoft's New Holographic Goggles

#45

What are your thoughts about this? I'll tell you mine. I just watched Google slowly, painfully, realize that Google Glass isn't commercially viable (in it's current form and to the general public). I can't help but feel that this is a larger, albeit more immersive, version of Google Glass. I only make this point in regards to any plans for a sci-fi, everyday wearable HUD. There is obviously a great demand for this ki…

I really hope the pinnacle of AR is not as intrusive and uncomfortable (for some) as placing plastic on my eyeball (this seems to be the goto for many people). Either equip the environment, give me eyewear (goggles, then lightweight glasses), and eventually (may be awhile) augmentation implants.

Re: Hands-On with Microsoft's New Holographic Goggles

#46
post #13

What sort of use case is this for? The demos talked about in the article seem rather specific. I don't see how this will appeal to mass consumers.

Think about the holodeck from star trek. From an entertainment standpoint, you could immerse yourself in another world and solve a mystery. You could also learn all sorts of stuff with live instructions while working with physical tools when doing things like woodworking or electrical work etc.

Re: Hands-On with Microsoft's New Holographic Goggles

#48

How is this different than the Meta AR glasses? I have a pair, and I think they did a great job with the display and interaction.

Hey, did those end up being any good? I wanted to buy some to develop on, but they didn't really seem to have their act together.

I think they have potential, they are very clunky right now. But they have most of the same features at the Microsoft ones. It was really cool to "touch" a 3d object.

Re: Hands-On with Microsoft's New Holographic Goggles

#49
post #13

What sort of use case is this for? The demos talked about in the article seem rather specific. I don't see how this will appeal to mass consumers.

Ten years ago, I would have said the same thing about a consumer smartphone.

Both portable cell phones and PDAs existed 10 years ago. The smartphone was a logical extension of those paradigms. AR Glasses (for lack of a better term) are still very young.
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