Show HN: My First 3D Android Game Using Unity3D – Dragon Slayer: Reign of Fire
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Re: Show HN: My First 3D Android Game Using Unity3D – Dragon Slayer: Reign of Fire
#2Unfortunately, and I hope this is not your experience, the way I understand the state of affairs in gaming in general is that if it's not as gorgeous as Mass Effect or as addictive as Candy Crush you're not likely to see many people caring.
Really, though, good on you for releasing a game! If making games is what you love, keep going; I just hope the monetization you're doing is more experimental than an attempt at making a living. People are cheap, cheap bastards, and your prices aren't even attempting to hit the whales that support most (if not all) profitable F2P games.
Edit: Also, please note that as many of us found out the hard way, Google Play does indeed show your freaking address as part of your listing, so you may want to remove it from the relevant part of your profile. It's not required but it's also not made clear that it'll be shown publicly if you enter it.
Re: Show HN: My First 3D Android Game Using Unity3D – Dragon Slayer: Reign of Fire
#3Re: Show HN: My First 3D Android Game Using Unity3D – Dragon Slayer: Reign of Fire
#4Bit of unrelated advice; in one of your other games ( https://play.google.com/store/apps/details?id=com.thoughtsha... ) , you address people in Dutch with 'U' (capital u), which in Dutch is only used to refer to God.
Re: Show HN: My First 3D Android Game Using Unity3D – Dragon Slayer: Reign of Fire
#5I admire your ambition! My own Android game development is intentionally limited to 2D for various reasons. Unfortunately, and I hope this is not your experience, the way I understand the state of affairs in gaming in general is that if it's not as gorgeous as Mass Effect or as addictive as Candy Crush you're not likely to see many people caring. Really, though, good on you for releasing a game! If making games is wh…
My motivation for making games is two folds - one the psychological satisfaction of "creation" and second the ability to reach out to global audience with whom otherwise I would never had any connect. See, we two are talking right now :) I am hoping to reach a level where I can make a living through my games. I am far away from that goal right now :)
Regarding the developer address part - Isn't it mandatory in Play Store for every developer to list their address? Can the address be just a city and country instead of a detailed one?
Re: Show HN: My First 3D Android Game Using Unity3D – Dragon Slayer: Reign of Fire
#6Bit of unrelated advice; in one of your other games ( https://play.google.com/store/apps/details?id=com.thoughtsha... ) , you address people in Dutch with 'U' (capital u), which in Dutch is only used to refer to God.
Re: Show HN: My First 3D Android Game Using Unity3D – Dragon Slayer: Reign of Fire
#7How come you went with Unity3D instead of Unreal Engine 4?
Re: Show HN: My First 3D Android Game Using Unity3D – Dragon Slayer: Reign of Fire
#8Very nice! How come you went with Unity3D instead of Unreal Engine 4?
Re: Show HN: My First 3D Android Game Using Unity3D – Dragon Slayer: Reign of Fire
#9How long did it take from start to finish ?
How many people were involved ?
Re: Show HN: My First 3D Android Game Using Unity3D – Dragon Slayer: Reign of Fire
#10I admire your ambition! My own Android game development is intentionally limited to 2D for various reasons. Unfortunately, and I hope this is not your experience, the way I understand the state of affairs in gaming in general is that if it's not as gorgeous as Mass Effect or as addictive as Candy Crush you're not likely to see many people caring. Really, though, good on you for releasing a game! If making games is wh…