Earlier quoted context omitted.
[deleted]
You are not the only person in the world.
World of Goo does a Radiohead. Pay whatever you like.
21–30 of 65 posts
Re: World of Goo does a Radiohead. Pay whatever you like.
#22The cost of filling out my cc or paypal info exceeds my personal cost of spending $20 dollars. I would literately pay $20 just to avoid the hassle. On a related subject matter, recently I spotted something a bit off on my Verizon bill. I get phone/cable/internet from them on one bill, but I noticed an odd charge. I had to dig through the bill to find the one page that mentioned a charge from payment one on behalf the…
Re: World of Goo does a Radiohead. Pay whatever you like.
#23There is a huge difference between giving away a year-old product and giving away a brand new, never-been-sold-before one. Let me explain. Radiohead took a -huge- risk by releasing an album, out the door, right at the start, with a "pay what you want" pricing model. 2dboy is taking -no- risk by releasing World of Goo with a "pay what you want" pricing model. They are already on the tail end of the demand curve at the…
This is true, but it is also what we call "looking a gift horse in the mouth".
Re: World of Goo does a Radiohead. Pay whatever you like.
#24Re: World of Goo does a Radiohead. Pay whatever you like.
#25The cost of filling out my cc or paypal info exceeds my personal cost of spending $20 dollars. I would literately pay $20 just to avoid the hassle. On a related subject matter, recently I spotted something a bit off on my Verizon bill. I get phone/cable/internet from them on one bill, but I noticed an odd charge. I had to dig through the bill to find the one page that mentioned a charge from payment one on behalf the…
2) That's called "cramming" and you should report it to the FCC so that (hopefully, someday) they can put those guys out of business.
3) That's called "micropayments" and people have been talking about it for over a decade. There are major technical and political problems to implementing it and, ultimately, I think most people would prefer to get ads on their web pages than having to pay a penny to view it.
Re: World of Goo does a Radiohead. Pay whatever you like.
#26I got this with the Steam Indie Pack; it was one of my favorite entries. (If you're looking for games beyond this, let me also recommend Blueberry Garden, Braid, and Everyday Shooter.) I can't support the design trend of simple gameplay with elaborate detail enough. Most game design today strikes me as being ass-backward: Attention is focused on insane playtime and complicated systems, and not on the small details. T…
Hm. I can't go along with the general love-fest over World of Goo. I bought World of Goo for $20 in large part because of the hullabaloo around it, and completed it in an evening. It was basically a bridge-builder derivative, where it's fun to overcome all the challenges, but once overcome, the desire to improve on them with economizing / scoring is a lot less. I got about 6 hours at most play time out of it. If I va…
The graphics are beautiful. The soundtrack is incredible. The humor is perfectly executed. The feel of the controls I hope to one day equal. The physics engine's to die for.
I don't know you, barrkel, so hopefully you don't take it personally when I say: You'd value that package at two dollars? Pathetic. This is what I hate about the gaming community. You said you got six hours of play out of it, and don't think that was worth $20? I pay $10 for a CD with 40-60 minutes of music on it. I pay $15 for a 3-hour movie. This masterpiece of a puzzle game you value at two dollars. Unbelievable.
It's worth mentioning that I can't stand most first-person shooters. The Orange Box ones (Half-Life 2, Team Fortress 2, Portal) are the only ones I've played and liked. The level of workmanship on the average FPS saddens me. They strike me as gimmicky and cheap.
I can't comment on how long it takes to beat World of Goo, because I haven't beat it yet. I'm on the second world out of, what, six?, and I've played it for a few hours. I spent an hour alone trying to hit the challenge records on each level. But the game isn't just about beating levels. It's about the joy of putting things together, seeing what works and what doesn't.
All that was released by a team of two people. Far Cry was made by a team of five hundred people, and it's nowhere near as sleek as World of Goo. I think 2D Boy puts Crytek to shame. They're entrepreneurs and artists and I wish them the best of luck—and it really pisses me off when the tasteless slobs that call themselves the gaming community decide to shit all over a good thing.
Re: World of Goo does a Radiohead. Pay whatever you like.
#27Earlier quoted context omitted.
not Steam but what gog.com is doing is brilliant...
Yes! But sadly for US americans only. Plus I do not like to be bound to an account, I want to be more anonymous when I shop online.
Re: World of Goo does a Radiohead. Pay whatever you like.
#28Re: World of Goo does a Radiohead. Pay whatever you like.
#29The cost of filling out my cc or paypal info exceeds my personal cost of spending $20 dollars. I would literately pay $20 just to avoid the hassle. On a related subject matter, recently I spotted something a bit off on my Verizon bill. I get phone/cable/internet from them on one bill, but I noticed an odd charge. I had to dig through the bill to find the one page that mentioned a charge from payment one on behalf the…
1) Sure, find a non-paypal way to send me 20 dollars plus your credit card number and I'll fill it out for you. 2) That's called "cramming" and you should report it to the FCC so that (hopefully, someday) they can put those guys out of business. 3) That's called "micropayments" and people have been talking about it for over a decade. There are major technical and political problems to implementing it and, ultimately,…
Already done it, apparently the (scam) company was started by an ex-high level At&t insider. But yeah they sure did find a way to take 20 dollars from me without me having to do anything.
And yes it is micropayments, I guess I'm just surprised and angry that the closest I got to micropayments was a scam.
Re: World of Goo does a Radiohead. Pay whatever you like.
#30Earlier quoted context omitted.
Hm. I can't go along with the general love-fest over World of Goo. I bought World of Goo for $20 in large part because of the hullabaloo around it, and completed it in an evening. It was basically a bridge-builder derivative, where it's fun to overcome all the challenges, but once overcome, the desire to improve on them with economizing / scoring is a lot less. I got about 6 hours at most play time out of it. If I va…
The desire that's built in is the online tower building. But I don't do it for that. I do it for the thrill of seeing how efficiently I can make my pieces. The graphics are beautiful. The soundtrack is incredible. The humor is perfectly executed. The feel of the controls I hope to one day equal. The physics engine's to die for. I don't know you, barrkel, so hopefully you don't take it personally when I say: You'd val…
But you take it a step further and accuse barrkel of being a "tasteless slob" for not valuing World of Goo more than $2, and that's just ridiculous. It's precisely as ridiculous as if I called you a "tasteless slob" for what you were saying about all non-Orange-Box FPSes, 'cause there are a bunch of real gems out there.
What's my point? My point is that there's a question of taste. We can of course still talk about craftsmanship and aesthetics in games, but to criticise someone simply for saying they like games with high replay value and this isn't it, that's ridiculous. You said you don't like FPSes that aren't from The Orange Box, which shows to me that there are some damn fine games that you don't value, but it would be silly of me to criticize you for not wanting to pay market price for them.