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Monkey Island – Insult Swordfighting Game

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51–60 of 75 posts

Re: Monkey Island – Insult Swordfighting Game

#51

Earlier quoted context omitted.

Why do you say that, I quite enjoyed it, way way back... :D

Well I do have fond memories of it, I just try to forget the awkward parts. Especially the weird [dinosaur|dragon|bird]-like higher beings that you manage to wake up. They had a nice sci-fi premise and ruined it with some fairy tale mumbo-jumbo. I do remember though that it had, some harder than usual(for a Lucas Arts game) puzzles, that I really enjoyed.

> They had a nice sci-fi premise and ruined it with some fairy tale mumbo-jumbo.

A common criticism of Card.

Re: Monkey Island – Insult Swordfighting Game

#52
post #13

I'd really love to know the library used to get these lovely pixelated graphics - did this gentleman write his own, or are there mature options out there?

Hello, I've used the createJS library http://www.createjs.com/#!/CreateJS For the graphics, I ripped it directly from the original game.

Re: Monkey Island – Insult Swordfighting Game

#53

Hello, I am the programmer of this little game. I wanted to thank you, it is a great satisfaction to be on HN! If you want you can take a look to my other small demo/game that can be found linked just below the game: these are all projects that I did in my spare time, just for passion! Again, thank you so much!

Good work!

Re: Monkey Island – Insult Swordfighting Game

#54
post #13

I'd really love to know the library used to get these lovely pixelated graphics - did this gentleman write his own, or are there mature options out there?

Hello, I've used the createJS library http://www.createjs.com/#!/CreateJS For the graphics, I ripped it directly from the original game.

Excellent stuff, thanks for responding

Re: Monkey Island – Insult Swordfighting Game

#55
post #14

Oh, I had a hard time playing through this part. My english was just basics and with the all the colloquial speech and puns, I just couldn't understand, or even make sense of the sentences. Took me some time to realize I was just supposed to fight through different enemies to gather the right answers and use them on the later battles. And even so I was just trying to match keywords between sentences to realize what w…

FWIW, I learned a lot of German playing a German-language copy of Civilization.

Re: Monkey Island – Insult Swordfighting Game

#56
post #54

Earlier quoted context omitted.

Hello, I've used the createJS library http://www.createjs.com/#!/CreateJS For the graphics, I ripped it directly from the original game.

Excellent stuff, thanks for responding

If you want to take a deeper look, the full source code is available directly from the game page (it's just below the game)

Re: Monkey Island – Insult Swordfighting Game

#57
post #35

This is my favorite game ever! This is one of the best parts of Monkey Island of course, so I thank whoever created and shared this. I just wish they brought back "The Curse of Monkey Island" for iPhone and iPad some day..

I guess you already know it, but at least The Secret of Monkey Island is already on iOS ( https://itunes.apple.com/se/app/secret-monkey-island-special... ). I'm pretty certain there are emulators if you're jailbroken though...

ScummVM has iOS version.

Re: Monkey Island – Insult Swordfighting Game

#58

Hello, I am the programmer of this little game. I wanted to thank you, it is a great satisfaction to be on HN! If you want you can take a look to my other small demo/game that can be found linked just below the game: these are all projects that I did in my spare time, just for passion! Again, thank you so much!

Bravo!!! :-D

Re: Monkey Island – Insult Swordfighting Game

#59

Hello, I am the programmer of this little game. I wanted to thank you, it is a great satisfaction to be on HN! If you want you can take a look to my other small demo/game that can be found linked just below the game: these are all projects that I did in my spare time, just for passion! Again, thank you so much!

Very, very cool! So you extracted images and dialog from scummvm game data and programmed the interactions? Or you are interpreting scummvm data straight out?

Re: Monkey Island – Insult Swordfighting Game

#60
post #14

Oh, I had a hard time playing through this part. My english was just basics and with the all the colloquial speech and puns, I just couldn't understand, or even make sense of the sentences. Took me some time to realize I was just supposed to fight through different enemies to gather the right answers and use them on the later battles. And even so I was just trying to match keywords between sentences to realize what w…

Same here: when I was growing up, Italian translation were done occasionally, but they were far from common. Now I'm glad.

I surely lost some enjoyment by missing some of the puns at the time, but it's very satisfying being able to play them now, and understand them 100%.

I loved English classes at school, since I could basically NOT study, and still get good marks.

Origin and Lucasarts games were my real teachers :)

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