I'd really love to know the library used to get these lovely pixelated graphics - did this gentleman write his own, or are there mature options out there?
Monkey Island – Insult Swordfighting Game
41–50 of 75 posts
Re: Monkey Island – Insult Swordfighting Game
#42Re: Monkey Island – Insult Swordfighting Game
#43Earlier quoted context omitted.
If I remember correctly, you're always allowed to start the first insult. Pick an insult you don't know the answer to. Hopefully your opponent knows the correct response. If he does, you learn a new response to an insult. If he doesn't, you win that round. That means you will advance a bit, and the enemy retreats a bit. If you win enough rounds (insult - retort), you win the fight. Win enough fights and you get to pl…
That's how I remember it too. But it doesn't seem to be learning any new ones... Let me try again.
Re: Monkey Island – Insult Swordfighting Game
#44My only problem with this is that the pirates (and you) don't move around as little dots on the map screen, having random encounters. Clicking on portraits is less fun.
The best lunch for a while.
Re: Monkey Island – Insult Swordfighting Game
#45My only problem with this is that the pirates (and you) don't move around as little dots on the map screen, having random encounters. Clicking on portraits is less fun.
Luckily there are us who don't mind minor details like that. For me it was so much fun to complete this and to get Swordmaster to say "OK, you win. Well...I hope you’re happy." The best lunch for a while.
Re: Monkey Island – Insult Swordfighting Game
#46Earlier quoted context omitted.
Luckily there are us who don't mind minor details like that. For me it was so much fun to complete this and to get Swordmaster to say "OK, you win. Well...I hope you’re happy." The best lunch for a while.
Oh, it is fun and brings back memories, for sure. But it'd be even better with the dots. :)
Re: Monkey Island – Insult Swordfighting Game
#47Earlier quoted context omitted.
Oh, it is fun and brings back memories, for sure. But it'd be even better with the dots. :)
Perhaps. But on the other hand, then I would have been hunting down the moving dots and spending less time on the actual insults. And I probably wouldn't been able to finish it in reasonable time to call it a lunch break.
Re: Monkey Island – Insult Swordfighting Game
#48Fun fact/veiled attempt to ask for money: Ron Gilbert and Dave Grossmann are creating a new adventure in the style of Maniac Mansion: https://www.kickstarter.com/projects/thimbleweedpark/thimble... (No affiliation, I'm a backer though.)
I remember Maniac Mansion, I played it as a kid. It was a) extremely scary and b) impossibly hard. Although I imagine that was because of my age mostly! It came in a bundle with Monkey Island, Loom and Zak McKraken. Zak McKraken and Maniac Mansion were the two I couldn't make any progress on!
Later adventures had better graphics/story/characters, but were more linear than MM.
Thanks to the parent for the kickstarter heads up: I will be backing as soon as I get home!
Re: Monkey Island – Insult Swordfighting Game
#49Fun fact/veiled attempt to ask for money: Ron Gilbert and Dave Grossmann are creating a new adventure in the style of Maniac Mansion: https://www.kickstarter.com/projects/thimbleweedpark/thimble... (No affiliation, I'm a backer though.)