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Handmade Hero: C game from scratch

handmadehero.org

21–30 of 60 posts

Re: Handmade Hero: C game from scratch

#21
Very cool and ambitious project. If I was 14 again, I would have been all over this. Back then, all I had was dusty library books. Now, totally not interested in making games, although I enjoy playing them! I'll probably skim just to see the algorithms he uses to handle AI, pathfinding and physics.

Re: Handmade Hero: C game from scratch

#22
"If you want to make an apple pie from scratch, you must first create the universe." ~ Dr. Carl Sagan.

Is he using an existing processor / memory / motherboard? Is he using an operating system? Is he using a compiler, editor, IDE? Is he using a standard library? Is he using any 3rd party libraries?

Just because he isn't using an engine doesn't mean it's made "from scratch".

Re: Handmade Hero: C game from scratch

#23

"If you want to make an apple pie from scratch, you must first create the universe." ~ Dr. Carl Sagan. Is he using an existing processor / memory / motherboard? Is he using an operating system? Is he using a compiler, editor, IDE? Is he using a standard library? Is he using any 3rd party libraries? Just because he isn't using an engine doesn't mean it's made "from scratch".

Oh, don't be a party-pooper.

Re: Handmade Hero: C game from scratch

#24
post #7

Wow. I can't even begin to express how much the premise behind this series resonates with me. I've been looking for something just like this. My only issue is that, although in C, the preview/introduction video seems pretty centered around visual studio[0]. In the FAQ you say that multi platform support for *nix systems will be added later. How exactly will this work for those of us who want to follow along, but don'…

Answered in the Q&A video that followed the one you linked to. The project will be avoiding OS specific code as much as possible so I can't see a there being a dependency on visual studio. http://youtu.be/I5fNrmQYeuI?t=11m21s

[deleted]

Re: Handmade Hero: C game from scratch

#30
post #7

Wow. I can't even begin to express how much the premise behind this series resonates with me. I've been looking for something just like this. My only issue is that, although in C, the preview/introduction video seems pretty centered around visual studio[0]. In the FAQ you say that multi platform support for *nix systems will be added later. How exactly will this work for those of us who want to follow along, but don'…

Judging by the initial video, you won't be able to follow this without a Windows machine. The author plans to implement a game from scratch (no third party library will be used) in C on Windows, which means he will use Win32 functions (OS specific code) for creating a window, reading/showing image files etc ... If you want to follow along from day one I suggest you install Windows in a virtual machine (you can downlo…

He'll probably use SDL for that kind of stuff.

P.S. EMACS!!!

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