Props to the dev for creating a simple game that is a huge amount of fun!
Cursors
151–160 of 245 posts
Re: Cursors
#152Re: Cursors
#153Good job, mate.
Re: Cursors
#154Wow! There is so much going on here. I can't believe you're not logging! * First it starts out as a simple maze puzzle game. * Then it there're weird layouts where people are clicking stuff, and pathways are opening up randomly. * Then you realise it's not random at all, people have to click things for pathways to open. * Then you realise someone has to stay behind and sacrifice themselves for other people to go thro…
It's great, the second time I played it I started drawing arrows at incorrect exits at the one level where you have to pick the correct one or be sent back. When I started there were about 10 people in the level and everything went quite smoothly since there was the occasional person pointing an arrow at the correct exit. By the time I was done there were at least 50 cursors in the room and it became completely chaot…
Re: Cursors
#155Re: Cursors
#156Re: Cursors
#157Wow! There is so much going on here. I can't believe you're not logging! * First it starts out as a simple maze puzzle game. * Then it there're weird layouts where people are clicking stuff, and pathways are opening up randomly. * Then you realise it's not random at all, people have to click things for pathways to open. * Then you realise someone has to stay behind and sacrifice themselves for other people to go thro…
In the end, between start and goal there is only a single block. I was the one opening that block, everybody went through, and I was trapped. One arrow, however, stayed behind, tried to help me get out, was stuck with me for some time, and told me to not clear that last block in order to have other people help me out without just going through.
Whoever you are, thanks <3
Re: Cursors
#158Curiosity killed the mouse...
Re: Cursors
#159How many levels are there? I played until about 12
About 40 at the moment.
Re: Cursors
#160Earlier quoted context omitted.
I am not logging anything at the moment. I started writing this a few days ago.
Arrgh, how do you guys write these awesome, complex projects (with networking! and built-in tools!) in just a few days? If I tried my hand at making this, it would take me, like, a month. What is the trick that lets you leap across this order-of-magnitude-sized time gap? Great work!