Chromeos-apk – Run Android APKs on Chrome OS, OS X, Linux and Windows
1–10 of 97 posts
Re: Chromeos-apk – Run Android APKs on Chrome OS, OS X, Linux and Windows
#2From the README:
> Soundcloud - Works, crashes when playing sound
Funny definition of 'works'.
Re: Chromeos-apk – Run Android APKs on Chrome OS, OS X, Linux and Windows
#3I hope Google gets us something official sooner rather than later. It's a little disheartening that I own a Chromebook Pixel and yet I can't use Google's own hardware to design or test Android apps without installing Eclipse on a sideloaded Linux chroot via Crouton.
Re: Chromeos-apk – Run Android APKs on Chrome OS, OS X, Linux and Windows
#4Is it a matter of features, speed, or convenience? Obviously, all of those can be overcome, be it as a fork of the official emulator or as a third-party emulator. For instance, this new Chrome extension must be the same thing under the hood: a Dalvik runtime, possibly an ARM->Intel recompiler for any NDK applications, etc.
I figured the only reason this wasn't done to mass effect already was because it wasn't in demand. But if it's so desirable, surely creating an actual emulator would be superior to hacking up web browser extensions and ostensibly playing cat-and-mouse with Google over this?
Re: Chromeos-apk – Run Android APKs on Chrome OS, OS X, Linux and Windows
#5Neat proof of concept. I hope Google gets us something official sooner rather than later. It's a little disheartening that I own a Chromebook Pixel and yet I can't use Google's own hardware to design or test Android apps without installing Eclipse on a sideloaded Linux chroot via Crouton.
Re: Chromeos-apk – Run Android APKs on Chrome OS, OS X, Linux and Windows
#6Can anyone explain how this differs from using an Android emulator? ( http://developer.android.com/tools/help/emulator.html ) Is it a matter of features, speed, or convenience? Obviously, all of those can be overcome, be it as a fork of the official emulator or as a third-party emulator. For instance, this new Chrome extension must be the same thing under the hood: a Dalvik runtime, possibly an ARM->Intel recompiler…
I presume it's been improved since then and runs nicer on better hardware, but my first impulse is that speed is a huge concern in Android emulation. Convenience only matters if speed is solved, but then it becomes huge.
Re: Chromeos-apk – Run Android APKs on Chrome OS, OS X, Linux and Windows
#7Neat proof of concept. I hope Google gets us something official sooner rather than later. It's a little disheartening that I own a Chromebook Pixel and yet I can't use Google's own hardware to design or test Android apps without installing Eclipse on a sideloaded Linux chroot via Crouton.
Re: Chromeos-apk – Run Android APKs on Chrome OS, OS X, Linux and Windows
#8Can anyone explain how this differs from using an Android emulator? ( http://developer.android.com/tools/help/emulator.html ) Is it a matter of features, speed, or convenience? Obviously, all of those can be overcome, be it as a fork of the official emulator or as a third-party emulator. For instance, this new Chrome extension must be the same thing under the hood: a Dalvik runtime, possibly an ARM->Intel recompiler…
It's been a few years since I dared run the official emulator, and I used to have an underpowered computer for development, but last time it took about 10 minutes to boot Android and another 2-3 minutes to open an app. I presume it's been improved since then and runs nicer on better hardware, but my first impulse is that speed is a huge concern in Android emulation. Convenience only matters if speed is solved, but th…
Re: Chromeos-apk – Run Android APKs on Chrome OS, OS X, Linux and Windows
#9Can anyone explain how this differs from using an Android emulator? ( http://developer.android.com/tools/help/emulator.html ) Is it a matter of features, speed, or convenience? Obviously, all of those can be overcome, be it as a fork of the official emulator or as a third-party emulator. For instance, this new Chrome extension must be the same thing under the hood: a Dalvik runtime, possibly an ARM->Intel recompiler…
It's been a few years since I dared run the official emulator, and I used to have an underpowered computer for development, but last time it took about 10 minutes to boot Android and another 2-3 minutes to open an app. I presume it's been improved since then and runs nicer on better hardware, but my first impulse is that speed is a huge concern in Android emulation. Convenience only matters if speed is solved, but th…
Re: Chromeos-apk – Run Android APKs on Chrome OS, OS X, Linux and Windows
#10Earlier quoted context omitted.
It's been a few years since I dared run the official emulator, and I used to have an underpowered computer for development, but last time it took about 10 minutes to boot Android and another 2-3 minutes to open an app. I presume it's been improved since then and runs nicer on better hardware, but my first impulse is that speed is a huge concern in Android emulation. Convenience only matters if speed is solved, but th…
I don't know if anything changed within the past 2 years, but I had a high-end system 2.5 years ago where the emulator was just as slow as you describe it.