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Lime Text: Open Source Sublime Text clone

limetext.org

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Re: Lime Text: Open Source Sublime Text clone

#171
post #161

Earlier quoted context omitted.

I'm sure that if he were to abandon Sublime, then he'd open source it. The community is too big not to. Besides, $60 is not a bad price for something that will always be ahead of Lime's curve.

$0 is not a bad price for something that will always be behind of Sublime's curve. I used closed and open source software. It just feels much better if I see a bug, fix it, place a pull request and be done with it, than discuss with some devs in a bug tracker if and when they want to fix a bug I hate.

And that's the problem. Every single open source software looks like it was cobbled together with no vision or coherency in design.

It's no surprise that most open source software is clunky and hard to use whereas closed products always have that visual polish.

Re: Lime Text: Open Source Sublime Text clone

#172

Earlier quoted context omitted.

Interesting, I guess it is just an editing preference. Multiple cursors i associate with mouse use (I know it isn't the same but I bet most people use the mouse with them). I consider touching the mouse dangerous for myself and for productivity. > Tree View This i fully understand (and exisits in emacs) but I think not necessary either for my workflow. A treeview does already exist in a format called folders and file…

Multicursors are one of these things that you don't understand the use for, until you start using them, at which point you can never go back. In order to understand what they do, just have a look at all six gifs on this page: http://www.sublimetext.com/ . And sorry, but if you don't know about multicursors, I'm not sure whether you get what I mean with "Regex search over file or selection, results can be turned into…

gif1: It seems the multiple-cursors package does this, though I don't quite see the point when you have regex-replace.

gif2: I typically do this kind of stuff with CUA-rectangles: http://trey-jackson.blogspot.no/2008/10/emacs-tip-26-cua-mod... Looks about the same.

gif3: looks like M-x, though there are newer alternatives to M-x like smex that do more fancy matching: http://www.emacswiki.org/emacs/Smex I feel like I'm faster with plain M-x, though haven't really given smex much of a chance

gif4: There's a million packages that do this in various different ways (using recent files, VC-tracked files, bookmarks, Meta-dot with TAGS or parsers to go from symbols to definitions, etc.). I suppose people have different preferences for how to navigate quickly to other files.

gif5: M-x occur is built-in. There's also multi-occur to show over several files, or occur-edit to edit directly from the list of hits without going into the file itself, etc.

gif6: regex-replace also has been built-in forever, mc/mark-all-in-region-regexp seems to match this UI more closely though.

But I'm sure lots of the newer Emacs packages have been inspired by Sublime or TextMate (or vim!) :-)

Re: Lime Text: Open Source Sublime Text clone

#173

If there is one app I've always been thrilled to pay for, it's Sublime Text. I've purchased and renewed the licence ever since v1 came out. While it may not be open sourced, you can see it was created with a lot of love for code and openness. Today there are thousands of amazing plugins to enhance it. And though I fully respect the open source initiative, I, for once, am very happy to support / give some money to a p…

I used to pay for it, then it was nothing but crash for a while. Went to vim, forgot about it.

Re: Lime Text: Open Source Sublime Text clone

#174
post #123

Earlier quoted context omitted.

In NYC, senior devs can charge 2x that. I assume silicon valley is the same way.

Which is $240k a year which puts you in the top 4% of earners nationwide. Why on earth you would pay a programmer $240k a year when you can probably get the same thing outsourced for $40k/year.

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Re: Lime Text: Open Source Sublime Text clone

#175
post #161

Earlier quoted context omitted.

$0 is not a bad price for something that will always be behind of Sublime's curve. I used closed and open source software. It just feels much better if I see a bug, fix it, place a pull request and be done with it, than discuss with some devs in a bug tracker if and when they want to fix a bug I hate.

And that's the problem. Every single open source software looks like it was cobbled together with no vision or coherency in design. It's no surprise that most open source software is clunky and hard to use whereas closed products always have that visual polish.

> Every single open source software looks like it was cobbled together with no vision or coherency in design.

Creating a Pull Request doesn't mean that the developer of the open source project has to accept it verbatim if it doesn't fit with the 'vision.'

[Also, I'm pretty sure that the parent to your post was talking about bugs that probably don't involve visuals.]

Re: Lime Text: Open Source Sublime Text clone

#176
post #106
post #102

Earlier quoted context omitted.

Both Emacs and Vim are updated regularly: http://en.wikipedia.org/wiki/GNU_Emacs#Release_history http://en.wikipedia.org/wiki/Vim_%28text_editor%29#Release_h... In between major releases they have tons and tons of bug fixes (Vim probably has hundreds per release). Editors can suffer a lot from code rot since they have to integrate with a lot of things. An Open Source version could be quite interesting from Sublime's…

Looking at the links you posted - vim is updated once every 3-4 years, emacs - once a year. Looking at sublime text release log ( http://www.sublimetext.com/blog/ ) it's been updated much more often than emacs and vim combined.

Really the most work you'll be interested in as a user will be the plugin side. You the ST community doing good work, or you have the army of github and then some always working on vim plugins. I know who I'm going with :P

Re: Lime Text: Open Source Sublime Text clone

#177

Earlier quoted context omitted.

I don't make 60 bucks an hour (not even 45 euros).. Much sad :(

Same here. I'm a web developer in the US and I make $17 an hour... and that's at a major, international corporation. I think you and I are being shorted.

That's insane. I made more than that as an intern in college writing code. We paid our current interns more than that the last time I checked. I don't know what your background is, but get your LinkedIn profile polished and you should be getting multiple recruiter emails a week inviting you to interview. That's where the market is right now.

Re: Lime Text: Open Source Sublime Text clone

#178
post #158

Earlier quoted context omitted.

"...but if you want to execute a compiled result of that source code I can still ask you to pay me for it." morally: yes. Legally? I don't think that there is a law (German law is the one that I know a bit) that allows you restrict the usage of a piece of software.

When you buy a game on Steam, what kind of license do you buy? I think it's a license that allows you to play the game, i.e., use the binary. But I'm certainly not a lawyer.

Licenses are to my knowledge always part of copying, not of executing. That is: you may download a game to your computer, if you've got the permission. But Steam cannot tell you that you are only allowed to run the game on wednesdays.

Re: Lime Text: Open Source Sublime Text clone

#179
post #161

Earlier quoted context omitted.

$0 is not a bad price for something that will always be behind of Sublime's curve. I used closed and open source software. It just feels much better if I see a bug, fix it, place a pull request and be done with it, than discuss with some devs in a bug tracker if and when they want to fix a bug I hate.

And that's the problem. Every single open source software looks like it was cobbled together with no vision or coherency in design. It's no surprise that most open source software is clunky and hard to use whereas closed products always have that visual polish.

Yes, many projects lack a style guide for UI and/or coding.

And often big projects have, similar to closed source software, rather ugly workflows where you have to discuss stuff before you're assigned to a bug and then have to send it patches and what not.

A good review process is important or else everything ends in chaos.

Re: Lime Text: Open Source Sublime Text clone

#180
post #2

Lime has been around for a little while now, it seems to have a fairly functional backend but still awaiting a high quality frontend implementation. Part of what sets ST apart is the frontend. One of the most impressive goals on the roadmap is to implement a terminal frontend as well as a QT frontend, which I'm quite excited to see. Arch users can install Lime from AUR: https://aur.archlinux.org/packages/lime-git/

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