Ask HN: Three years to startup
11–20 of 31 posts
Re: Ask HN: Three years to startup
#12Re: Ask HN: Three years to startup
#13Am I better off working on a a project that takes 4-6 month to build and launch or one that takes 18-24 months? Why not have both? What I mean is, take a big project, break it into smaller pieces of 3 months each (features 1-10 in first iteration, 11-20 in the second and so on). Since you'll be releasing early, you can gauge the response to your app, and adjust the next iteration according to the feedback (or even dr…
Re: Ask HN: Three years to startup
#14So Domain Pigeon is just a side project for you?
Re: Ask HN: Three years to startup
#15I don't have comments regarding the entire post, but I definitely have one regarding the size of the project: stick to something smaller that you can push out (at least in limited form) in your four-to-six-month timetable. If you choose something that will take you almost two years to launch but you can't commit full-time to it, then there will (most-likely) always be others with a similar idea who can work more hour…
Also keep in mind that your estimates may be way off (on the optimistic side). For my startup, we initially thought the idea would take 2 weeks to do. In reality, it took closer to 3 months. In my case, once we started working on the idea, we discovered it was quite a bit more complex than we anticipated.
The way that I've figured out how to deal with this, is to punt absolutely everything that isn't absolutely necessary into the next 'version' after launch. Throw all of those cool features into your feature bucket, and only implement them once you've gotten the existing feature set working.
Your mileage may vary, of course. :)
Re: Ask HN: Three years to startup
#16I don't have comments regarding the entire post, but I definitely have one regarding the size of the project: stick to something smaller that you can push out (at least in limited form) in your four-to-six-month timetable. If you choose something that will take you almost two years to launch but you can't commit full-time to it, then there will (most-likely) always be others with a similar idea who can work more hour…
Re: Ask HN: Three years to startup
#17Ok: 1. How can you know that you still want to do this same startup in 3 years? You might get married. Get a kid. Get a great job. Loose your legs. Google might have launched your idea and killed your chances. Just saying. 2. A project that takes 2 years to launch is a recipe for failure. Really. A startup should take, say, 6 months to launch first beta, another 6 months to get really going and get users, during the…
I'm not sure where I'll be in three years, but it does help to have a direction. I am married and we do want kids around the same time so that would obviously complicate things, which is partly why I'm trying to figure this out now. Again, thanks for the comments.
Re: Ask HN: Three years to startup
#18simple: your gameplan is to sit down and start working. push to get the minimum viable product - the minimum product that will bring in users/feedback/revenue. plan your initial timelines around this instead of the time you need to do everything you want. learn more about the things you need to know when they come up. you don't need full-time availabitlity to make a startup happen.