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X to close

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Re: X to close

#51
post #42

They mention X and O on the PS controller but usually in games O is for no and X is for yes. Completely opposite of the batsu/maru, incorrent/correct they were discussing.

It seems like Sony, being a Japanese company, originally intended for O to represent yes, and X to represent no. If you look at a lot of early PlayStation games, or most modern games released in Japan, that convention is apparent. The O and X buttons on the PlayStation controller even match the placement of A and B buttons on Nintendo's controllers, providing a clear analogue between the two. I'd be curious to know w…

Makes sense to me. We have scan sheets and forms with empty bubbles and boxes meaning, "not this one," and we put a check mark, X, or other mark in them to indicate our selection.

Re: X to close

#52

In this early demo (Codename: Chicago), the minimize and maximize buttons have been redesigned, but the close button remains the same, and to the left as before. I wonder where the author got the idea that the [-] button at the top-left was a close icon. It was the "Control Box", a menu icon. AFAIK it's still there, just invisible -- hit alt+space to open it. Disclaimer: I'm currently unable to test that.

If you double-click it, it closes the application. It was converted from a picture of a spacebar to the application's icon, but still functions the same way.

Re: X to close

#53
post #5

No 'x' to close vi? Was that not always there? I've certainly been using it as long as I can remember; that's not to say it's always been there though - does anyone know when it was first available? Edit: seems Wordstar used X too, probably starting in 1978.

Nano also uses Ctrl+X to exit.

Re: X to close

#54

In this early demo (Codename: Chicago), the minimize and maximize buttons have been redesigned, but the close button remains the same, and to the left as before. I wonder where the author got the idea that the [-] button at the top-left was a close icon. It was the "Control Box", a menu icon. AFAIK it's still there, just invisible -- hit alt+space to open it. Disclaimer: I'm currently unable to test that.

[deleted]

Re: X to close

#55

In this early demo (Codename: Chicago), the minimize and maximize buttons have been redesigned, but the close button remains the same, and to the left as before. I wonder where the author got the idea that the [-] button at the top-left was a close icon. It was the "Control Box", a menu icon. AFAIK it's still there, just invisible -- hit alt+space to open it. Disclaimer: I'm currently unable to test that.

[deleted]

Re: X to close

#56
post #52

In this early demo (Codename: Chicago), the minimize and maximize buttons have been redesigned, but the close button remains the same, and to the left as before. I wonder where the author got the idea that the [-] button at the top-left was a close icon. It was the "Control Box", a menu icon. AFAIK it's still there, just invisible -- hit alt+space to open it. Disclaimer: I'm currently unable to test that.

If you double-click it, it closes the application. It was converted from a picture of a spacebar to the application's icon, but still functions the same way.

[deleted]

Re: X to close

#57
post #42

They mention X and O on the PS controller but usually in games O is for no and X is for yes. Completely opposite of the batsu/maru, incorrent/correct they were discussing.

It seems like Sony, being a Japanese company, originally intended for O to represent yes, and X to represent no. If you look at a lot of early PlayStation games, or most modern games released in Japan, that convention is apparent. The O and X buttons on the PlayStation controller even match the placement of A and B buttons on Nintendo's controllers, providing a clear analogue between the two. I'd be curious to know w…

> I'd be curious to know what caused that convention to change in the west.

The XBox controller has a swapped A/B pair and uses A confirm B cancel.

Re: X to close

#58
As the article shows, the close button on MacOS classic was basically an empty box, but on mousing down on that box, it transformed into something that looks a bit like an x. I'm basing this on what I can see from using [1], but from my possibly inaccurate recollection of using the real thing in the 80s and 90s, some versions of MacOS had an even more "x like" mouse down image on the close button.

[1] http://jamesfriend.com.au/pce-js/

Re: X to close

#60
post #47

Earlier quoted context omitted.

That's not GEMTOS, that's GEM for DOS... big difference...

I was looking at the wrong end of the window, to boot. http://en.wikipedia.org/wiki/Atari_TOS#mediaviewer/File:ST_D... Looks pretty X-like. It seems GEM itself was licensed from Digital Research but their GEM didn't use X. Edit: Fixed DEC to DR, as pointed out by reply comment below.

I doubt DEC had anything to do with GEM. It was a product of Digital Research (same company that gave us CP/M, MP/M and DR-DOS)
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