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First-Person Hyper-lapse Videos

research.microsoft.com

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Re: First-Person Hyper-lapse Videos

#91

Earlier quoted context omitted.

I'm not sure that this software is what you want. It takes regular speed and converts it to high speed. If you start with regular time lapse you'll need to speed it up even more - maybe as much as 10x. Now you'll have super fast time lapse.

Actually, yes it's exactly what I want, I'm not sure why you would think I misunderstood what the software did. I have hundreds of gigabytes of 1 sec timelapse photos that could convert into pretty neat movies given what I saw.

I think what NeilSmithline is trying to say is, the microsoft technology is designed to convert regular 24fps videos to 2.4fps videos (10x time lapse). If you feed it 1 sec timelapse photos (ie, video at 1fps), the output would be 0.1fps.

Re: First-Person Hyper-lapse Videos

#92
post #50

Earlier quoted context omitted.

That depends heavily on your definition of "real production," and probably quickly devolves to no true Scotsman. I absolutely think this could be used in productions I would consider real, particularly documentary/travel/reality programs and sports.

Yep, it has a definite 'look' to it, and it appears to work better for some types of material than others (the bicycling footage was far more watchable to my eyes than the climbing stuff), but the effect is engaging and not unpleasant to view at all.

Personally I thought the climbing video was breathtaking. With a decent film crew it could be an absolutely breathtaking scene in a climbing film.

Re: First-Person Hyper-lapse Videos

#93
post #32

Earlier quoted context omitted.

If I were them I would offer this as a web service: upload your video and have it converted for $1.

That's obviously the most useful solution for us . Don't know if that's the best solution for microsoft. I'm surprised there weren't a bunch of logos and catch phrases like "Only on windows" or "powered by Microsoft!" They said they'll offer it as a windows app, and I imagine it's for very corporate reasons.

Historically, Microsoft Research has been very disconnected from Microsoft corporate and don't position/frame their work in terms of a profit motive. Their work sometimes influences or filters its way into Microsoft products, but I've never seen them do anything like what you're suggesting.

Re: First-Person Hyper-lapse Videos

#94
post #17

Bloody amazing! Fantastic work! Release it. Release it soon. This is something that everyone would want. I see they have listed a Windows app coming. Is that Windows desktop app?

Probably, Microsoft ICE is another amazing piece of software from MS Research that they've released and kept updated over the years.

Re: First-Person Hyper-lapse Videos

#95
post #92

Earlier quoted context omitted.

Yep, it has a definite 'look' to it, and it appears to work better for some types of material than others (the bicycling footage was far more watchable to my eyes than the climbing stuff), but the effect is engaging and not unpleasant to view at all.

Personally I thought the climbing video was breathtaking. With a decent film crew it could be an absolutely breathtaking scene in a climbing film.

There was a mildly annoying effect somewhat reminiscent to pop-in seen when terrain geometries go from lower to higher detail in video games. It was particularly evident here:

https://www.youtube.com/watch?v=SOpwHaQnRSY#t=170

It would, I think, be even more distracting if the video was higher resolution.

Re: First-Person Hyper-lapse Videos

#98
I'll be the immature one and say I'm curious how funny porn would turn out with this speeding it up by 10x. They don't show much of how it deals with people and I imagine the results would be terribly funny looking- but perhaps awesome.

Also, I will pay $$$ for this to use with my motorcycle footage from GoPros.

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