Definitely going to be giving cloud9 another shot in the coming days. I spend a fair amount of time (and actually pay for a small slot) on Nitrous.io's PaaS, which I really like. The part about Nitrous.io that really, really, really sucks is the lack of root - you have to install everything (mostly) through "Smart Packages" which is basically just a wrapper around the install I guess, and requires you to build it. An…
The new Cloud9 development environment
31–40 of 76 posts
Re: The new Cloud9 development environment
#32I've had good luck on Nitrous.io, even to the point that I'd seriously consider getting a Chromebook instead of a MacBook to do dev on. None of these systems truly replicates the experience and flow of using VIM for me, but Nitrous seemed like the one that got closest for me to a really solid dev environment/ide on the web with minimum hassle. I haven't used Cloud 9 in a long time, so maybe this update makes it bette…
I'm a user of both Nitrous and c9. What I love about Nitrous.io is the speed of their console and the power that seems to be allocated to each box. What I really don't like is the editor component that they use which likes to interfere with my coding style. When I ask it to indent certain lines it seems to take that as a license to make its own decisions as to what the appropriate tab stop should be. Recent versions…
Re: The new Cloud9 development environment
#33Definitely going to be giving cloud9 another shot in the coming days. I spend a fair amount of time (and actually pay for a small slot) on Nitrous.io's PaaS, which I really like. The part about Nitrous.io that really, really, really sucks is the lack of root - you have to install everything (mostly) through "Smart Packages" which is basically just a wrapper around the install I guess, and requires you to build it. An…
On the new Cloud9 version you have full root access. We are now providing Ubuntu 14.04 LTS as a Docker container. Feel free to install whatever you want.
I hope you take extra precautions to secure Docker containers from each other.
Re: The new Cloud9 development environment
#34This has definitely been my favorite cloud IDE so far. I wonder if they're going to add any of this stuff to the open source component? Last commit was on Nov. 4, 2013, so I hope they haven't stopped that part of it. ( https://github.com/ajaxorg/cloud9 )
Also note that all of our work on Ace was done directly on the open source repository " rel="nofollow">http://github.com/ajaxorg/ace> . An update open source version of the IDE will follow soon.
Re: The new Cloud9 development environment
#35Not to be confused with the Cloud9 esports team: http://cloud9.gg
Re: The new Cloud9 development environment
#36I've had good luck on Nitrous.io, even to the point that I'd seriously consider getting a Chromebook instead of a MacBook to do dev on. None of these systems truly replicates the experience and flow of using VIM for me, but Nitrous seemed like the one that got closest for me to a really solid dev environment/ide on the web with minimum hassle. I haven't used Cloud 9 in a long time, so maybe this update makes it bette…
I'm a user of both Nitrous and c9. What I love about Nitrous.io is the speed of their console and the power that seems to be allocated to each box. What I really don't like is the editor component that they use which likes to interfere with my coding style. When I ask it to indent certain lines it seems to take that as a license to make its own decisions as to what the appropriate tab stop should be. Recent versions…
Re: The new Cloud9 development environment
#37Not to be confused with the Cloud9 esports team: http://cloud9.gg
Maybe they should think about cutting a deal, if their thing with HyperX isn't too exclusive?
Re: The new Cloud9 development environment
#38I find myself thinking the same thing about every web based IDE/editor - how would you write a graphical application? How would you write a game? I guess its possible to install X on the remote and then somehow stream video over the wire but that seems like a chunky experience. I guess that's the difference between these and traditional solutions, in a web based IDE you can only write text based applications.
Re: The new Cloud9 development environment
#39I find myself thinking the same thing about every web based IDE/editor - how would you write a graphical application? How would you write a game? I guess its possible to install X on the remote and then somehow stream video over the wire but that seems like a chunky experience. I guess that's the difference between these and traditional solutions, in a web based IDE you can only write text based applications.
A while ago I wanted to work on a GTK app on cloud 9. With a little work, I was able run a vnc server and install a websockets-based vnc viewer on their infrastructure. It allowed me to view the GTK app in my browser.