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Google Cardboard

developers.google.com

41–50 of 138 posts

Re: Google Cardboard

#41
Seems like Google copied this idea:

http://www.refugio3d.net

I actually built something similar myself in December 2013 for iPhone, using just some cardboard and a couple of magnifiers I bought in a book shop the same day. It works surprisingly well, and I was really proud of myself.

... Afterwards I discovered Refugio, and I realized it wasn't a new idea at all. Now it is Google's idea.

Re: Google Cardboard

#42
post #38

It's very cool that they are doing this. But, for anyone who tries it, there's something very important to keep in mind: Low latency is critical to VR! Unfortunately, Android sensors and graphics pipelines have very poor latency. If you try this and get terrible motion sickness, don't dismiss VR as a vomit inducer. In fact, many people have reported that spending time in VR, and taking a break whenever motion sicknes…

[deleted]

I believe there are different things causing the nausea in those two cases, so that wouldn't be a concern.

Re: Google Cardboard

#45

Seems like Google copied this idea: http://www.refugio3d.net I actually built something similar myself in December 2013 for iPhone, using just some cardboard and a couple of magnifiers I bought in a book shop the same day. It works surprisingly well, and I was really proud of myself. ... Afterwards I discovered Refugio, and I realized it wasn't a new idea at all. Now it is Google's idea.

Oh, forgot to mention that Smartphone VR-cases are not that new too:

http://www.durovis.com http://www.vrase.com

Re: Google Cardboard

#49

Seems like Google copied this idea: http://www.refugio3d.net I actually built something similar myself in December 2013 for iPhone, using just some cardboard and a couple of magnifiers I bought in a book shop the same day. It works surprisingly well, and I was really proud of myself. ... Afterwards I discovered Refugio, and I realized it wasn't a new idea at all. Now it is Google's idea.

Also, from the same lab (MxR at USC's ICT) where Oculus originated [1]: http://projects.ict.usc.edu/mxr/diy/fov2go/

[1] "Spun out of MxR’s VR2GO and HMD prototypes, the Oculus Rift is the single most anticipated piece of VR technology to date." http://projects.ict.usc.edu/mxr/diy/

Re: Google Cardboard

#50
post #38

It's very cool that they are doing this. But, for anyone who tries it, there's something very important to keep in mind: Low latency is critical to VR! Unfortunately, Android sensors and graphics pipelines have very poor latency. If you try this and get terrible motion sickness, don't dismiss VR as a vomit inducer. In fact, many people have reported that spending time in VR, and taking a break whenever motion sicknes…

[deleted]

There's extreme variation among humans anyway. Some people hurl at the slightest touch. Some people can withstand severe turbulence with their head down and not feel a thing. Moving towards that end of the spectrum won't hurt you any more than those people already experience.
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