Earlier quoted context omitted.
> Everyone I've ever talked to was 100% certain it was simply because they didn't want anyone by-passing the app store for games and other immersive content they would then have no control over. This never made sense to me as an explanation, if only because for a very long time iOS had a far more sophisticated browser than Android; Android only really reached feature parity with Chrome for Android, and for years iOS…
While true, to be fair they've hardly put much effort into the browser since iOS 3 or 4. Still far behind on many important web standards. Still do releases like once a year. Haven't improve homescreen webapps at all (every time you click the icon it starts the app from-scratch, even if it was already open).
Well, it's much, much faster, and they've added plenty of stuff since IOS4 (web sockets, for instance, which it had a fair while before Chrome for Android).