Earlier quoted context omitted.
One will argue that 'e-sports' already peaked in 2002.
As time goes on the non-gamer generations die off. The gamers grow richer and their willingness to pay increase. The new generations will probably also game.
YouTube to Acquire Videogame-Streaming Service Twitch for $1 Billion?
201–210 of 245 posts
Re: YouTube to Acquire Videogame-Streaming Service Twitch for $1 Billion?
#202Re: YouTube to Acquire Videogame-Streaming Service Twitch for $1 Billion?
#203Earlier quoted context omitted.
I agree. I play an MMORPG called Runescape which has millions of players, I've been playing it since I was 12 and now I'm 21. I stream on Twitch once every few days and frequently have 1,000+ people watching me, subscribing, following and most importably putting eyeballs on Twitch's adverts (which is one of the largest concurrent none-featured community.) If this happens I lose my anonymity (because Google+) which pr…
I'm really not sure why some of the other comments here are focusing on the playing of music on the stream. Obviously they've never watched someone gaming on twitch. Nobody watches twitch for the music someone is playing. People watch it to see other people play and talk about games. Music may be in the background but is often obscured by dialog and game sounds. It's not even close to the quality a youtube video for…
Re: YouTube to Acquire Videogame-Streaming Service Twitch for $1 Billion?
#204It's worth noting that Twitch partially became popular because it wasn't YouTube , and gamers could stream without content restrictions (e.g. copyright and region) Miraculously, this could end up making YouTube comments even worse .
Re: YouTube to Acquire Videogame-Streaming Service Twitch for $1 Billion?
#205Earlier quoted context omitted.
I agree. I play an MMORPG called Runescape which has millions of players, I've been playing it since I was 12 and now I'm 21. I stream on Twitch once every few days and frequently have 1,000+ people watching me, subscribing, following and most importably putting eyeballs on Twitch's adverts (which is one of the largest concurrent none-featured community.) If this happens I lose my anonymity (because Google+) which pr…
If you are going to use the music to entertain your customers, pay for it like you're supposed to.
Buying music (I assume that is what you meant), will not let streamers use it, thus there is no meaningful solution as of yet.
Re: YouTube to Acquire Videogame-Streaming Service Twitch for $1 Billion?
#206Earlier quoted context omitted.
Ha. Your naiveté is cute. This deal is all about buying out the competition. It's not about streaming. Youtube could have streaming if they wanted to, without the 1B.
If people aren't able to continue streaming their favourite game on Twitch after the acquisition, they will go somewhere else and Youtube will have gained nothing from the deal. It makes absolutely zero sense to buy out a competitor just to drive all their users to a different competitor.
Re: YouTube to Acquire Videogame-Streaming Service Twitch for $1 Billion?
#207Earlier quoted context omitted.
I agree. I play an MMORPG called Runescape which has millions of players, I've been playing it since I was 12 and now I'm 21. I stream on Twitch once every few days and frequently have 1,000+ people watching me, subscribing, following and most importably putting eyeballs on Twitch's adverts (which is one of the largest concurrent none-featured community.) If this happens I lose my anonymity (because Google+) which pr…
If you are going to use the music to entertain your customers, pay for it like you're supposed to.
Re: YouTube to Acquire Videogame-Streaming Service Twitch for $1 Billion?
#208Re: YouTube to Acquire Videogame-Streaming Service Twitch for $1 Billion?
#209Earlier quoted context omitted.
If you are going to use the music to entertain your customers, pay for it like you're supposed to.
How? Reaching contracts with all major copyright owners in order to stream your out-of-garage hobby? Buying music (I assume that is what you meant), will not let streamers use it, thus there is no meaningful solution as of yet.
Re: YouTube to Acquire Videogame-Streaming Service Twitch for $1 Billion?
#210Earlier quoted context omitted.
Twitch community is also pretty toxic. Most of the time the biggest streamers put their chats in sub mode (paying supporters) to avoid it.
The Twitch chat is half the value of the stream-watching experience for me. The "character" of the Twitch chat is valuable. The manically insane hivemind, with all the juvenilia and "shittiness" that is inherent to it, is a roiling primordial stew of genuinely worthwhile culture. It's the birthplace of memes in both the vulgar sense and the higher sense of that word, and, to me, feels like 4chan in its early days. Th…
I think both chat modes (sub and free for all) have their place and time. I enjoy chats that are put into sub-mode, just to read a sensible conversation and have the streamer answer interesting questions, that she otherwise wouldn't have picked up on. On the other hand, some stream chats live off of the chaos that is twitch chat.