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Stanford University acquires source code for Multi-User Dungeon

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Re: Stanford University acquires source code for Multi-User Dungeon

#25
post #2

Though a cool artifact, it seems like the essence of something like this comes from interaction with the others using the service. There's a really interesting podcast segment[1] about the Preserving Digital Worlds[2] project which tries to answer some of the questions about how to best document / preserve something who's value comes from the experiences users share with each other [1] https://soundcloud.com/roman-ma…

Here's a link to other preserved worlds at Stanford. By clicking on the world's and then clicking "Permanent URL for this" you can download the world.

Re: Stanford University acquires source code for Multi-User Dungeon

#26
post #20

I miss the good old days of: http://en.wikipedia.org/wiki/GemStone_IV The best MUD I've ever played!

If you played that in the late 1990s and early 2000s, you may have seen artwork of mine in there in low-level areas. =)

Awesome! I played while it was very popular on AOL and for a few years after they started charging for it.
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