Is that a volleyball in the logo though?
Still trying to figure out how to add a piechart/barchart into the logo...
Show HN: My first project – Football voting app built in RubyMotion
61–68 of 68 posts
Re: Show HN: My first project – Football voting app built in RubyMotion
#62Earlier quoted context omitted.
I understand this argument but I don't believe it is a slam dunk. On the web, a user has invested nothing other than a click or possibly typing a url. On mobile, a user has already downloaded and installed the app. They have more invested, so you would think, are more likely to create an account. That being said, you are certainly making the "funnel" smaller at the top but possibly the slope of the edges are more for…
I don't know. I know apps requiring login as step zero have a higher rate of "installdeletes" (I myself do that usually). Not sure if the users who actually decide to stay (so, to login) are then "better users". It could be. It actually makes sense. But I have no data about that tbf.
Re: Show HN: My first project – Football voting app built in RubyMotion
#63Earlier quoted context omitted.
I'll take a look at the question in a bit but from my experience, the support for rubymotion on SO isn't great. You are better off asking something in the mailing list or in #rubymotion room in irc.freenode.net especially if colinta or mark rickert are present. They are great and extremely helpful.
Yeah I really don't keep up with stack overflow; if I could get emails from SO that I could reply to, I would have a much easier time helping out there. See you in #rubymotion! :-D
Re: Show HN: My first project – Football voting app built in RubyMotion
#64Re: Show HN: My first project – Football voting app built in RubyMotion
#65This question might be a bit naive. I'm developing a similar app and I have not developed full mobile apps earlier - I started with Phonegap. Was there a reason why you did not consider that?
I wanted to build a fully native app for the best user experience and really enjoyed learning ruby, Rubymotion seemed like the perfect fit and it didn't disappoint.
I still have the limitation with Android of course...
Re: Show HN: My first project – Football voting app built in RubyMotion
#66This question might be a bit naive. I'm developing a similar app and I have not developed full mobile apps earlier - I started with Phonegap. Was there a reason why you did not consider that?
I came from a zero programming background and built the website in Ruby on Rails whilst learning Ruby. I wanted to build a fully native app for the best user experience and really enjoyed learning ruby, Rubymotion seemed like the perfect fit and it didn't disappoint. I still have the limitation with Android of course...
Re: Show HN: My first project – Football voting app built in RubyMotion
#67This reminds me of the Heineken Star Player app from a couple of years ago.
http://www.akqa.com/approach/social/case-studies/heineken-st...
I work for a pro sporting league and have need for the same experience.
Re: Show HN: My first project – Football voting app built in RubyMotion
#68This reminds me of the Heineken Star Player app from a couple of years ago.
http://www.akqa.com/approach/social/case-studies/heineken-st...
I work for a pro sporting league and have need for the same experience.