VS plugin support is crucial for applications like GPU computing or Qt.
yeah i agree. I think sharp develop is coming along very well though. It will be interesting to see where they go with it. I am going to start using it for my personal open source projects, but for my commercial work for me and my teams I will stick with VS as we have MSDN licenses and support agreements in place.
Sharp Develop – Open Source Alternative to Visual Studio
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Re: Sharp Develop – Open Source Alternative to Visual Studio
#12VS plugin support is crucial for applications like GPU computing or Qt.
The (modest) debugging improvements still let me keep the add-in installed, though.
Re: Sharp Develop – Open Source Alternative to Visual Studio
#13Re: Sharp Develop – Open Source Alternative to Visual Studio
#14Earlier quoted context omitted.
yeah i agree. I think sharp develop is coming along very well though. It will be interesting to see where they go with it. I am going to start using it for my personal open source projects, but for my commercial work for me and my teams I will stick with VS as we have MSDN licenses and support agreements in place.
Anything you find yourself missing when using it?
Saying that I could just install the TFS shell extensions and check in/out code from explorer. Its not that much of a hardship.
Re: Sharp Develop – Open Source Alternative to Visual Studio
#15Re: Sharp Develop – Open Source Alternative to Visual Studio
#16Earlier quoted context omitted.
[deleted]
Actually, SharpDevelop is not the same project as MonoDevelop: http://monodevelop.com/ MonoDevelop was forked from SharpDevelop but they diverged. Unity has MonoDevelop with Unity-specific patches and they are a little behind. Xamarin Studio is also MonoDevelop with proprietary stuff. Speaking of the "linux version", linux distributions are very far behind in the package versions provided and the folks at Xamarin are…
Re: Sharp Develop – Open Source Alternative to Visual Studio
#17Out of interest, how does this compare with the free editions of Visual Studio? Is there any compelling reason to use it over them? I am genuinely interested; I don't do much (any?) C# at the moment.
There is a comparison matrix between #develop and VS express here. http://community.sharpdevelop.net/blogs/mattward/articles/Vi...
Re: Sharp Develop – Open Source Alternative to Visual Studio
#18Earlier quoted context omitted.
[deleted]
Actually, SharpDevelop is not the same project as MonoDevelop: http://monodevelop.com/ MonoDevelop was forked from SharpDevelop but they diverged. Unity has MonoDevelop with Unity-specific patches and they are a little behind. Xamarin Studio is also MonoDevelop with proprietary stuff. Speaking of the "linux version", linux distributions are very far behind in the package versions provided and the folks at Xamarin are…
Re: Sharp Develop – Open Source Alternative to Visual Studio
#19Earlier quoted context omitted.
Actually, SharpDevelop is not the same project as MonoDevelop: http://monodevelop.com/ MonoDevelop was forked from SharpDevelop but they diverged. Unity has MonoDevelop with Unity-specific patches and they are a little behind. Xamarin Studio is also MonoDevelop with proprietary stuff. Speaking of the "linux version", linux distributions are very far behind in the package versions provided and the folks at Xamarin are…
Weird, so the best place to develop with Mono is actually on Windows????? What's the point of making it cross platform then?
Re: Sharp Develop – Open Source Alternative to Visual Studio
#20The main problem with Visual Studio for me is lack of portability - now with Mono, I want to be able to use FOSS tooling to make lovely C# apps, and so when something like this sprouts up it's like ooh, perhaps it'll be cross compatible. Nope. Surely if it's built in .NET it can't be that difficult to make it run on Mono, so why yet another Windows only .NET IDE?