> Beyond our core community, we expected it would be positive. > If you actually understand [Facebook’s] vision of letting us be who we’re going to be, just like they wanted to let Instagram be who they are. The reason people don't get this -- or at least, why I don't get it -- and thus responded negatively, is because VR should have nothing to do with Facebook's vision, and Facebook -- or social gaming in general --…
> It's hard for many to see anything under the umbrella of Facebook doing a service to gaming -- look at the direction social gaming has taken us. Yes, look at social gaming. At least inside the retrogaming communities, people who take a very long view of gaming, social gaming is not well loved. It's seen as a shackle not a new experience by and large. Even among new games, Skyrim and GTA V are hugely popular even th…
So, much like the responses to '2048' here on HN, and among members of its community? And, seeing how highly voted those posts and comments were, I assumed that wasn't seen as a bad thing?
> social gaming is not well loved. [...] Even among new games, Skyrim and GTA V are hugely popular even though the experience is mostly single player.
Do you mean un-popular here? Or among new gamers not games? Not sure...