Earlier quoted context omitted.
I am shattered right now. I was so happy for Oculus VR, I wanted it to become big, I wanted it to become something truly special. And now this happens. I'm horrified and speechless. This is the day I stop cheering for Oculus VR and get behind Sony's Morpheus: http://www.cnn.com/2014/03/19/tech/gaming-gadgets/sony-morph... Notch on this deal: "We were in talks about maybe bringing a version of Minecraft to Oculus. I j…
>I am shattered right now. Oh come on -- this is just ridiculous. They (Oculus) now have many many more times the resources at their disposal than before to make countless imaginative projects. I know i'll get down votes for saying this, but if Google was the buyer, there would be much more positive comments here. Use some rational analysis here, folks.
Facebook acquires Oculus VR
691–700 of 871 posts
Re: Facebook acquires Oculus VR
#692Earlier quoted context omitted.
Yikes. "Fuck you, Palmer." What the fuck? Folks, this is why creators on the internet have public meltdowns and abandon their communities and/or projects. (See: Phil Fish, TotalBiscuit, and many others.) Simply despicable how these so-called "fans", who have no idea how to run a multi-million-dollar business, can turn on a dime and start slinging vitriol at the person they claimed to idolize just a day earlier. How a…
They never had any problem taking money from these fans, though. Now they sell out to Facebook (yes it is a sellout), and fans get angry, you want to "revoke their Internet card"? No, they don't get empathy for getting acquired for $2Billion.
2. People have a right to be angry, but what kind of hubris and egotism must a person have to tell Palmer Luckey to go fuck himself and to call him scum, right to his face? Do people really think this man went from passionate inventor to greedy businessman overnight? I think the top comment in this thread as well as Notch's response demonstrate the healthy adult way to respond to this news. Personal attacks are the lowest of the low, and yet sadly they're the norm on the internet.
Re: Facebook acquires Oculus VR
#693Re: Facebook acquires Oculus VR
#694Earlier quoted context omitted.
Which is sad because in the end Facebook is all about showing ads to people who don't want to see them.
Rather the opposite - Facebook want to show adverts only to the people who want to see them. Anything else is just stupid, why on earth would anyone pay to advertise to people who don't want to see my adverts?
Re: Facebook acquires Oculus VR
#695Earlier quoted context omitted.
Palmer responded to some of the criticisms on reddit http://www.reddit.com/r/oculus/comments/21cy9n/the_future_of... : ---- "I am sorry that you are disappointed. To be honest, if I were you, I would probably have a similar initial impression! There are a lot of reasons why this is a good thing, many of which are not yet public. A lot of people obviously feel the same way you do, so I definitely want to address your…
> This acquisition/partnership gives us more control of our destiny, not less! It's the first time I read a statement by Palmer, it overall seems reasonable, but this one line feels so much like BS business talk. As I interpret it, being in a situtation where they had less controled that under Facebook means they had almost no control going forward. Would it mean Oculus was going nowhere, they were seeing a strong co…
Now they don't.
Of all the criticism you can level at Facebook, one thing you can't say is that they're driven by short term need for profits.
Re: Facebook acquires Oculus VR
#696Re: Facebook acquires Oculus VR
#697Earlier quoted context omitted.
Palmer responded to some of the criticisms on reddit http://www.reddit.com/r/oculus/comments/21cy9n/the_future_of... : ---- "I am sorry that you are disappointed. To be honest, if I were you, I would probably have a similar initial impression! There are a lot of reasons why this is a good thing, many of which are not yet public. A lot of people obviously feel the same way you do, so I definitely want to address your…
> This acquisition/partnership gives us more control of our destiny, not less! It's the first time I read a statement by Palmer, it overall seems reasonable, but this one line feels so much like BS business talk. As I interpret it, being in a situtation where they had less controled that under Facebook means they had almost no control going forward. Would it mean Oculus was going nowhere, they were seeing a strong co…
Re: Facebook acquires Oculus VR
#698Earlier quoted context omitted.
I'm pretty certain you won't ever need a Facebook account to use Oculus Rift.
I don't even like the concept of associating with Facebook in any way. I don't want to have to justify myself when I go and buy an Oculus Rift ( "The money is going to Facebook, but it's okay because they have really awesome technology, even though I hate everything they stand for in every other market they're in" )
Re: Facebook acquires Oculus VR
#699Earlier quoted context omitted.
I'm pretty certain you won't ever need a Facebook account to use Oculus Rift.
Let's think about the priority Oculus will now give to supporting random games that aren't connected to Facebook's business interests.
Re: Facebook acquires Oculus VR
#700What's with the negativity? What exactly do you think will happen that's so bad?
Virtually anyone else with the pockets to buy them would have been better. Microsoft for example have to be kicking themselves right now. After last weeks PS4 VR headset announcement I honestly expect them to buy Oculus immediately. I'm shocked they didn't or got out bid. I wonder if Carmack was in on the talks... he couldn't have possible left ID to cash in like this... he's got to be pissed off.