Facebook acquires Oculus VR
191–200 of 871 posts
Re: Facebook acquires Oculus VR
#192Re: Facebook acquires Oculus VR
#193> Very little changes day-to-day at Oculus, although we’ll have substantially more resources to build the right team. I think this is a good thing.
Re: Facebook acquires Oculus VR
#194The reason why people haven't commented yet because we can't find the words. I have no immediate idea what can FB do with Oculus VR, even if I read Zuck's comments.
This is the first indication, to me at least, that Facebook is going to be pursuing the "Bell Labs" style strategy that Google has been. For example, self-driving cars and robots are great new technologies and industries but have less than obvious connections to Googles core business. Facebook now would seem to be doing the same.
I suspect this in Facebook-OVR. FB might ruin it, a la Yahoo-Flickr, or leave them alone, but Facebook isn't really making headlines these days, and OVR is, so now every OVR story will now have to mention Facebook. It may not turn out this way, but there's no reason why the pairing has to be tightly coupled.
Re: Facebook acquires Oculus VR
#195Wow, that was unexpected. Interesting, but unexpected. But not sure if I won't cancel my devkit. What I find interesting in Oculus' blog post ( http://www.oculusvr.com/blog/oculus-joins-facebook/ ) is that they write about an open connected world, but Facebook is everything but that.
Re: Facebook acquires Oculus VR
#196Re: Facebook acquires Oculus VR
#197The reason why people haven't commented yet because we can't find the words. I have no immediate idea what can FB do with Oculus VR, even if I read Zuck's comments.
I'll hazard a guess, though Zuckerburg more or less lays it out. They'll create the Metaverse (as described in Snow Crash ), but they'll own it. You will meet virtually with friends on the Facebook platform, and they will own it all the way through to the consumer hardware.
Re: Facebook acquires Oculus VR
#198Re: Facebook acquires Oculus VR
#199Damn! I don't like this. I had hoped they jump in bed with valve. Yes, I just really dislike facebook, so I hate to see them aquiring something i was really excited about. Also from the article: > After games, we're going to make Oculus a platform for many other experiences. Imagine enjoying a court side seat at a game, studying in a classroom of students and teachers all over the world or consulting with a doctor fa…
Re: Facebook acquires Oculus VR
#200Earlier quoted context omitted.
I am shattered right now. I was so happy for Oculus VR, I wanted it to become big, I wanted it to become something truly special. And now this happens. I'm horrified and speechless. This is the day I stop cheering for Oculus VR and get behind Sony's Morpheus: http://www.cnn.com/2014/03/19/tech/gaming-gadgets/sony-morph... Notch on this deal: "We were in talks about maybe bringing a version of Minecraft to Oculus. I j…
>I am shattered right now. Oh come on -- this is just ridiculous. They (Oculus) now have many many more times the resources at their disposal than before to make countless imaginative projects. I know i'll get down votes for saying this, but if Google was the buyer, there would be much more positive comments here. Use some rational analysis here, folks.