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2048 – multiplayer

emils.github.io

91–100 of 121 posts

Re: 2048 – multiplayer

#92
Firefox - searching for opponent for over 30 minutes.

Chrome - finds opponent in seconds. Loses connection after 30 seconds - 1 minute. Buggy as all hell.

Your multiplayer code needs work.

Re: 2048 – multiplayer

#93

Earlier quoted context omitted.

"I am sorry '2048' users, 22 hours from now, I will take '2048' down. I cannot take this anymore."

Fear not. I don't plan on pulling a flappy bird. Although I now kind-of understand what Dong Nguyen might have felt like, even if at a much smaller scale.

Unlike him, I hope that you're smart enough to use your newfound power for evil.

Re: 2048 – multiplayer

#94

Earlier quoted context omitted.

"I am sorry '2048' users, 22 hours from now, I will take '2048' down. I cannot take this anymore."

… "I need time to prepare for the release of '4096'."

4096 done : https://news.ycombinator.com/item?id=7386557 :)

Re: 2048 – multiplayer

#95

Earlier quoted context omitted.

"I am sorry '2048' users, 22 hours from now, I will take '2048' down. I cannot take this anymore."

Fear not. I don't plan on pulling a flappy bird. Although I now kind-of understand what Dong Nguyen might have felt like, even if at a much smaller scale.

Unfortunately, either it's broken or everyone stopped playing it. It hasn't found any competitor after about 5 minutes of searching.

Re: 2048 – multiplayer

#97
post #41
post #31

Dude, we need to work. Please stop making variations of a highly addictive game. You’ve already destroyed our lives. Show some mercy.

I got yelled at by my boss yesterday. :(

I am worried about that right now ... more precisely the Boss' Executive Assistant

Re: 2048 – multiplayer

#98
post #27
post #24

Earlier quoted context omitted.

Everyone I played seems to be a bot - or they have super-human finger speed!

I "seed" my game by mashing keys for a few seconds, then play normally. I might revert to mashing if I free up some space. edit Though the game also appears to be broken. This is my single player strategy too :)

You can semi-mash all the way up to 512 safely if you watch out for block buildup.
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