Live data from Hacker News

2048 – multiplayer

emils.github.io

61–70 of 121 posts

Re: 2048 – multiplayer

#62
post #6

Seems rather buggy to me I'm afraid. I've observed: * Timer runs out, game proclaims both players winner * One opponent makes no moves for the entire game, proclaimed winner when timer runs out * One player proclaimed loser at arbitrary point with timer still running and legal moves left in play

How in the world? http://awesomescreenshot.com/0792hc1za8

Re: 2048 – multiplayer

#63

I've played four games, and each time it declares the player with the lower score the winner after a seemingly arbitrary amount of time.

In the game I played, the winner did in fact have more points, but their tiles were a strict subset of the other player's (64,4,2,2 vs 64,32,16,8,4,4,2,2), so its not really clear what the scoring mechanism is.

Re: 2048 – multiplayer

#65
post #31

Dude, we need to work. Please stop making variations of a highly addictive game. You’ve already destroyed our lives. Show some mercy.

While driving home from work, I almost thought about speeding into the car in front of me because it would make big number.

Re: 2048 – multiplayer

#66
post #31

Dude, we need to work. Please stop making variations of a highly addictive game. You’ve already destroyed our lives. Show some mercy.

Someone please make multiplayer version where second player can be chosen by sharing link.

Re: 2048 – multiplayer

#68
post #31

Dude, we need to work. Please stop making variations of a highly addictive game. You’ve already destroyed our lives. Show some mercy.

"I am sorry '2048' users, 22 hours from now, I will take '2048' down. I cannot take this anymore."

… "I need time to prepare for the release of '4096'."

Re: 2048 – multiplayer

#69
post #31

Dude, we need to work. Please stop making variations of a highly addictive game. You’ve already destroyed our lives. Show some mercy.

"I am sorry '2048' users, 22 hours from now, I will take '2048' down. I cannot take this anymore."

The Flappy Bird Effect: When a simple game rises in popularity leading other hackers to build an AI and multiplayer versions of it leading to its own demise.

We should expect Gabriele Cirulli to be in Rollingstone next. :p

Re: 2048 – multiplayer

#70
Hey author here! Sorry for the buggyness, this is my first stab at realtime. I can confirm that everybody you're playing is a real person. I wasn't sure how to simulate latency for testing so that could be the source of the issues. I also have a mix of server/client msgs being sent, but plan on moving it all to the server except for moves.

You can find the repo at https://github.com/EmilS/2048-multiplayer, PR's are welcome! :)

Post reply on HN