Nice. And accurate too. I got the same score as on the Android version. 0 points. Bookmarked, to take a look at what HTML5 looks like.
To me it seems much easier than the iPhone version.
Flappy Bird in HTML5
21–30 of 51 posts
Re: Flappy Bird in HTML5
#22No volume controls
Re: Flappy Bird in HTML5
#23Re: Flappy Bird in HTML5
#24Does the actual iphone also game have such poor physics, sounds, and production quality? I haven't played it.
You can watch on YouTube to form your own impression. http://www.youtube.com/watch?v=SZx6fLU5ulw
Re: Flappy Bird in HTML5
#25Way too loud at default volume No volume controls
Hit areas of the pipes are a little bit too big. Or it's too fast to see what happens. edit: Pretty sure there's something either wrong or unexpected behavior in the game.
Re: Flappy Bird in HTML5
#26Does the actual iphone also game have such poor physics, sounds, and production quality? I haven't played it.
Re: Flappy Bird in HTML5
#27Disclosure: Mark Steve and I work together.
Re: Flappy Bird in HTML5
#28Re: Flappy Bird in HTML5
#29Check reddit discussion: http://www.reddit.com/r/jailbreak/comments/1x2csr/remix_my_c...
Re: Flappy Bird in HTML5
#30What makes me wonder: why the author didn't it copy really 1:1? Everything from the sounds, the proportions to the speed is slightly wrong making this thing pretty awkward.