Live data from Hacker News

Flappy Bird in HTML5

uralozden.com

21–30 of 51 posts

Re: Flappy Bird in HTML5

#21
post #13

Nice. And accurate too. I got the same score as on the Android version. 0 points. Bookmarked, to take a look at what HTML5 looks like.

To me it seems much easier than the iPhone version.

Try playing it on the iPhone in Safari; it is tougher than on the PC due to the smaller screen. (Although the original game made with this code is quite playable on mobile.)

Re: Flappy Bird in HTML5

#24
post #23

Does the actual iphone also game have such poor physics, sounds, and production quality? I haven't played it.

I think the iPhone version is a little nicer, but it does have a retro feel to it.

You can watch on YouTube to form your own impression. http://www.youtube.com/watch?v=SZx6fLU5ulw

Re: Flappy Bird in HTML5

#25
post #22

Way too loud at default volume No volume controls

In chromium I have a feeling the reactions are a little bit late. In firefox it's better I think.

Hit areas of the pipes are a little bit too big. Or it's too fast to see what happens. edit: Pretty sure there's something either wrong or unexpected behavior in the game.

Re: Flappy Bird in HTML5

#30
post #3

What makes me wonder: why the author didn't it copy really 1:1? Everything from the sounds, the proportions to the speed is slightly wrong making this thing pretty awkward.

Well,to be honest, flappy birds itself is an awkward copy of a much better game, so I guess its a tradition.
Post reply on HN