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Facebook Paper's gesture problems

scotthurff.com

61–66 of 66 posts

Re: Facebook Paper's gesture problems

#61
post #36

Am I the only one who is right-handed, but doesn't hold their iPhone like that? I rest the bottom of the phone on the top side of my pinky finger, which puts it higher in my hand and doesn't require the "hook" to swipe right-to-left in the bottom half of the screen.

I also hold the phone this way.

The author's grip puts the home button halfway outside his "thumb zone" forcing an awkward claw whenever you need to multitask or return to the springboard. Our grip puts the home button in a much more natural position.

Re: Facebook Paper's gesture problems

#62
post #44
post #17

Simple solution: swipe up on the carousel to make the cards full-screen, then browse. The whole UI works on this paradigm, so it may not be obvious at first, but it will be if this style of app continues.

But a simple vertical feed is soooo much easier to scan than flipping individual cards.

you can also see parts of more than one post in occasions, and have a sense of "place". with the cards, you don't get that at all.

cards seem to work better as implemented by google -- cards don't really have as much in common between cards.. they're one-offs. a newsfeed is a long story board, such as it is.

Re: Facebook Paper's gesture problems

#63
post #15

I get what he's saying - but the swipe-zone of Facebook Paper is actually quite a large area - well into the "natural" zone. While the user may feel inclined to swipe near the bottom-right corner of the screen, they can actually swipe near the center of the phone's display towards the left-edge, and achieve the same effect.

Author here: I disagree that one can achieve the same effect by swiping near the center. A middle-to-left swipe on the phone doesn't make use of Paper's exciting physics-driven carousel. I can barely get any inertia swiping from the middle. Even worse, my thumb covers up most of the content and I have to make a "dabbing" motion to see a steady stream of stories.

I'll second that. I didn't even realize the importance of momentum when using the carousel at first. I was cursing the designers for making it so damn slow.

Re: Facebook Paper's gesture problems

#65
I just hold the phone a little higher up in my hand and I don't seem to run into this issue. meh..

That said, I prefer having an option of manually refreshing the UI. When I'm connected to a spotty 3G tower - I don't get any indication if its fetching data or not. I suppose I can drag down the main UI and expose the iOS status bar and see the little circular progress bar, but not an ideal situation.

Re: Facebook Paper's gesture problems

#66
post #56

Earlier quoted context omitted.

I too hold my phone as you do, as I read on bart whilst also holding a bike and a cup of coffee each morning... however - the issue with the way we hod our phone is that my grip tends to need to be really light on the phone and I am prone to drop it easily - because to battle the "OW" areas of the phone, I need to rotate between portrait and landscape often...

You only have a worse grip of the device when you actually use the thumb probably. When I hold a phone this way and do not actively interact with it, my thumb usually presses on the edge of the device, making the grip firm.

Agreed. But when you're on BART and attempting to do anything other than lok at it, it can feel very precarious.
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